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    Global Home Entertainment Market 2017-2021

    Global Home Entertainment Market 2017-2021

    • Report Code ID: RW00011153555
    • Category Technology, Media, & Telecommunications
    • No. of Pages 89
    • Publication Month Oct-17
    • Publisher Name Infiniti Research
    About Home Entertainment

    Home entertainment, both as service and devices, is growing at a steady rate. Viewers can access digital video contents through a number of platforms such as YouTube and Netflix. Contents on these platforms are available either for free or on a subscription basis. Home entertainment devices allow users to play movies and TV shows on other electronic devices. Users can enhance, integrate, and manage the media streaming for live or on-demand content.

    Publisher's analysts forecast the global home entertainment market to grow at a CAGR of 10.21% during the period 2017-2021.

    Covered in this report
    The report covers the present scenario and the growth prospects of the global home entertainment market for 2017-2021. The report presents a detailed picture of the market by way of study, synthesis, and summation of data from multiple sources.

    The market is divided into the following segments based on geography:
    - Americas
    - APAC
    - EMEA

    Publisher's report, Global Home Entertainment Market 2017-2021, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

    Key vendors
    - Bose
    - LG Electronics
    - Samsung Electronics
    - Sony
    - Yamaha

    Other prominent vendors
    - Atlantic Technology
    - Cambridge Audio
    - Definitive Technology
    - Denon Electronics
    - Edifier International
    - Focal Dimension
    - Harman International
    - JBL
    - JVC Kenwood
    - Koninklijke Philips
    - Panasonic
    - Pioneer
    - Polk Audio
    - Qualcomm Technologies
    - Sennheiser
    - Sonos
    - Vizio
    - Zvox

    Market driver
    - Growing availability of content
    - For a full, detailed list, view our report

    Market challenge
    - High cost of switching to new technology
    - For a full, detailed list, view our report

    Market trend
    - Growing technological advances
    - For a full, detailed list, view our report

    Key questions answered in this report
    - What will the market size be in 2021 and what will the growth rate be-
    - What are the key market trends-
    - What is driving this market-
    - What are the challenges to market growth-
    - Who are the key vendors in this market space-

    You can request one free hour of our analyst's time when you purchase this market report. Details are provided within the report.
    Table of Contents
    PART 01: Executive summary
    PART 02: Scope of the report
    PART 03: Research Methodology
    PART 04: Introduction
    - Market outline
    PART 05: Market landscape
    - Market overview
    - Market size and forecast
    - Five forces analysis
    PART 06: Market segmentation by type
    - Global home entertainment market by type
    - Global home entertainment devices market
    - Global home entertainment services market
    PART 07: Geographical segmentation
    - Global home entertainment market by geography
    - Home entertainment market in Americas
    - Home entertainment market in APAC
    - Home entertainment market in EMEA
    PART 08: Key leading countries
    - Home entertainment market in US
    - Home entertainment market in China
    PART 09: Decision framework
    PART 10: Drivers and challenges
    - Market drivers
    - Market challenges
    PART 11: Market trends
    - Growing technological advances
    - Growing popularity of hybrid rooms
    - Rising popularity of VR and 360 videos
    - Increasing focus on strategic partnerships and intra-industrial relationships
    PART 12: Vendor landscape
    - Competitive scenario
    - Key leading vendors by devices
    - Key leading vendors by services
    - Other prominent vendors
    PART 13: Appendix
    - List of abbreviations
    List of Exhibits
    Exhibit 01: Global home entertainment market: Overview
    Exhibit 02: Global home entertainment market size and forecast 2016-2021 ($ billions)
    Exhibit 03: Five forces analysis
    Exhibit 04: Global home entertainment market by type 2016-2021 (% share of revenues)
    Exhibit 05: Global home entertainment devices market 2016-2021 ($ billions)
    Exhibit 06: Global home entertainment devices market by product 2016-2021 (% share of revenue)
    Exhibit 07: Global home entertainment market by HTiB 2016-2021 ($ billions)
    Exhibit 08: Global home entertainment devices market by soundbars 2016-2021 ($ billions)
    Exhibit 09: Global home entertainment devices market by video devices 2016-2021 ($ billions)
    Exhibit 10: Global home entertainment devices market by video devices 2016-2021 ($ share of revenue)
    Exhibit 11: Global video devices market by DVD and Blu-ray players 2016-2021 ($ billions)
    Exhibit 12: Global video devices market by projectors 2016-2021 ($ billions)
    Exhibit 13: Global home entertainment devices market by connectivity 2016-2021 (% share of revenue)
    Exhibit 14: Global home entertainment devices market by wireless connectivity 2016-2021 ($ billions)
    Exhibit 15: Global home entertainment devices market by wired connectivity 2016-2021 ($ billions)
    Exhibit 16: Global home entertainment services market 2016-2021 ($ billions)
    Exhibit 17: Global home entertainment services market by medium 2016-2021 (% share of revenue)
    Exhibit 18: Global home entertainment services market by digital medium 2016-2021 ($ billions)
    Exhibit 19: Global digital medium market by type 2016-2021 (% share of revenue)
    Exhibit 20: Global digital medium market by video streaming 2016-2021 ($ billions)
    Exhibit 21: Global digital medium market by VOD 2016-2021 ($ billions)
    Exhibit 22: Global VOD market by type 2016-2021
    Exhibit 23: Global VOD market by OTT 2016-2021 ($ billions)
    Exhibit 24: Global managed VOD market 2016-2021 ($ billions)
    Exhibit 25: Global home entertainment market by physical medium 2016-2021 ($ billions)
    Exhibit 26: Global physical medium market by type 2016-2021 (% of revenue)
    Exhibit 27: Global physical medium market size and forecast by purchases 2016-2021 ($ billions)
    Exhibit 28: Global physical medium market by rentals 2016-2021 ($ billions)
    Exhibit 29: Global home entertainment market by geography 2016-2021 (% share of revenue)
    Exhibit 30: Home entertainment market in Americas 2016-2021 ($ billions)
    Exhibit 31: Home entertainment market in APAC 2016-2021 ($ billions)
    Exhibit 32: Home entertainment market in EMEA 2016-2021 ($ billions)
    Exhibit 33: Key leading countries 2016 (% share of revenue)
    Exhibit 34: Home entertainment market in US 2016-2021 ($ billions)
    Exhibit 35: Home entertainment market in China 2016-2021 ($ billions)
    Exhibit 36: Bose: Business segmentation
    Exhibit 37: LG Electronics: Business segmentation
    Exhibit 38: Samsung Electronics: Business segmentation
    Exhibit 39: Sony: Business segmentation
    Exhibit 40: Yamaha: Business segmentation
    Exhibit 41: Amazon: Recent developments
    Exhibit 42: Hulu: Business segmentation
    Exhibit 43: Hulu: Recent developments
    Exhibit 44: Netflix: Business segmentation
    Exhibit 45: Netflix: Recent developments
    Exhibit 46: Other prominent vendors
    Bose
    LG Electronics
    Samsung Electronics
    Sony
    Yamaha
    Atlantic Technology
    Cambridge Audio
    Definitive Technology
    Denon Electronics
    Edifier International
    Focal Dimension
    Harman International
    JBL
    JVC Kenwood
    Koninklijke Philips
    Panasonic
    Pioneer
    Polk Audio
    Qualcomm Technologies
    Sennheiser
    Sonos
    Vizio
    and Zvox.

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