This report contains market size and forecasts of Automotive Augmented Reality and Virtual Reality in Global, including the following market information:
Global Automotive Augmented Reality and Virtual Reality Market Revenue, 2016-2021, 2022-2027, ($ millions)
Global top five companies in 2020 (%)
The global Automotive Augmented Reality and Virtual Reality market was valued at 2130.9 million in 2020 and is projected to reach US$ 4963.9 million by 2027, at a CAGR of 23.5% during the forecast period.
Publisher has surveyed the Automotive Augmented Reality and Virtual Reality companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global Automotive Augmented Reality and Virtual Reality Market, By Type, 2016-2021, 2022-2027 ($ millions)
Global Automotive Augmented Reality and Virtual Reality Market Segment Percentages, By Type, 2020 (%)
AR
VR
China Automotive Augmented Reality and Virtual Reality Market, By Application, 2016-2021, 2022-2027 ($ millions)
China Automotive Augmented Reality and Virtual Reality Market Segment Percentages, By Application, 2020 (%)
Passenger Vehicle
Commercial Vehicle
Global Automotive Augmented Reality and Virtual Reality Market, By Region and Country, 2016-2021, 2022-2027 ($ Millions)
Global Automotive Augmented Reality and Virtual Reality Market Segment Percentages, By Region and Country, 2020 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Total Automotive Augmented Reality and Virtual Reality Market Competitors Revenues in Global, by Players 2016-2021 (Estimated), ($ millions)
Total Automotive Augmented Reality and Virtual Reality Market Competitors Revenues Share in Global, by Players 2020 (%)
Further, the report presents profiles of competitors in the market, including the following:
Continental
HARMAN International
Microsoft
Visteon
Volkswagen
HTC
NVIDIA
Unity
AutoVRse
Bosch
DENSO
Table of Contents
1 Introduction to Research & Analysis Reports
1.1 Automotive Augmented Reality and Virtual Reality Market Definition
1.2 Market Segments
1.2.1 Market by Type
1.2.2 Market by Application
1.3 Global Automotive Augmented Reality and Virtual Reality Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
1.5.1 Research Methodology
1.5.2 Research Process
1.5.3 Base Year
1.5.4 Report Assumptions & Caveats
2 Global Automotive Augmented Reality and Virtual Reality Overall Market Size
2.1 Global Automotive Augmented Reality and Virtual Reality Market Size: 2021 VS 2027
2.2 Global Automotive Augmented Reality and Virtual Reality Market Size, Prospects & Forecasts: 2016-2027
2.3 Key Market Trends, Opportunity, Drivers and Restraints
2.3.1 Market Opportunities & Trends
2.3.2 Market Drivers
2.3.3 Market Restraints
3 Company Landscape
3.1 Top Automotive Augmented Reality and Virtual Reality Players in Global Market
3.2 Top Global Automotive Augmented Reality and Virtual Reality Companies Ranked by Revenue
3.3 Global Automotive Augmented Reality and Virtual Reality Revenue by Companies
3.4 Top 3 and Top 5 Automotive Augmented Reality and Virtual Reality Companies in Global Market, by Revenue in 2020
3.5 Global Companies Automotive Augmented Reality and Virtual Reality Product Type
3.6 Tier 1, Tier 2 and Tier 3 Automotive Augmented Reality and Virtual Reality Players in Global Market
3.6.1 List of Global Tier 1 Automotive Augmented Reality and Virtual Reality Companies
3.6.2 List of Global Tier 2 and Tier 3 Automotive Augmented Reality and Virtual Reality Companies
4 Market Sights by Product
4.1 Overview
4.1.1 By Type - Global Automotive Augmented Reality and Virtual Reality Market Size Markets, 2021 & 2027
4.1.2 AR
4.1.3 VR
4.2 By Type - Global Automotive Augmented Reality and Virtual Reality Revenue & Forecasts
4.2.1 By Type - Global Automotive Augmented Reality and Virtual Reality Revenue, 2016-2021
4.2.2 By Type - Global Automotive Augmented Reality and Virtual Reality Revenue, 2022-2027
4.2.3 By Type - Global Automotive Augmented Reality and Virtual Reality Revenue Market Share, 2016-2027
5 Sights by Application
5.1 Overview
5.1.1 By Application - Global Automotive Augmented Reality and Virtual Reality Market Size, 2021 & 2027
5.1.2 Passenger Vehicle
5.1.3 Commercial Vehicle
5.2 By Application - Global Automotive Augmented Reality and Virtual Reality Revenue & Forecasts
5.2.1 By Application - Global Automotive Augmented Reality and Virtual Reality Revenue, 2016-2021
5.2.2 By Application - Global Automotive Augmented Reality and Virtual Reality Revenue, 2022-2027
5.2.3 By Application - Global Automotive Augmented Reality and Virtual Reality Revenue Market Share, 2016-2027
6 Sights by Region
6.1 By Region - Global Automotive Augmented Reality and Virtual Reality Market Size, 2021 & 2027
6.2 By Region - Global Automotive Augmented Reality and Virtual Reality Revenue & Forecasts
6.2.1 By Region - Global Automotive Augmented Reality and Virtual Reality Revenue, 2016-2021
6.2.2 By Region - Global Automotive Augmented Reality and Virtual Reality Revenue, 2022-2027
6.2.3 By Region - Global Automotive Augmented Reality and Virtual Reality Revenue Market Share, 2016-2027
6.3 North America
6.3.1 By Country - North America Automotive Augmented Reality and Virtual Reality Revenue, 2016-2027
6.3.2 US Automotive Augmented Reality and Virtual Reality Market Size, 2016-2027
6.3.3 Canada Automotive Augmented Reality and Virtual Reality Market Size, 2016-2027
6.3.4 Mexico Automotive Augmented Reality and Virtual Reality Market Size, 2016-2027
6.4 Europe
6.4.1 By Country - Europe Automotive Augmented Reality and Virtual Reality Revenue, 2016-2027
6.4.2 Germany Automotive Augmented Reality and Virtual Reality Market Size, 2016-2027
6.4.3 France Automotive Augmented Reality and Virtual Reality Market Size, 2016-2027
6.4.4 U.K. Automotive Augmented Reality and Virtual Reality Market Size, 2016-2027
6.4.5 Italy Automotive Augmented Reality and Virtual Reality Market Size, 2016-2027
6.4.6 Russia Automotive Augmented Reality and Virtual Reality Market Size, 2016-2027
6.4.7 Nordic Countries Automotive Augmented Reality and Virtual Reality Market Size, 2016-2027
6.4.8 Benelux Automotive Augmented Reality and Virtual Reality Market Size, 2016-2027
6.5 Asia
6.5.1 By Region - Asia Automotive Augmented Reality and Virtual Reality Revenue, 2016-2027
6.5.2 China Automotive Augmented Reality and Virtual Reality Market Size, 2016-2027
6.5.3 Japan Automotive Augmented Reality and Virtual Reality Market Size, 2016-2027
6.5.4 South Korea Automotive Augmented Reality and Virtual Reality Market Size, 2016-2027
6.5.5 Southeast Asia Automotive Augmented Reality and Virtual Reality Market Size, 2016-2027
6.5.6 India Automotive Augmented Reality and Virtual Reality Market Size, 2016-2027
6.6 South America
6.6.1 By Country - South America Automotive Augmented Reality and Virtual Reality Revenue, 2016-2027
6.6.2 Brazil Automotive Augmented Reality and Virtual Reality Market Size, 2016-2027
6.6.3 Argentina Automotive Augmented Reality and Virtual Reality Market Size, 2016-2027
6.7 Middle East & Africa
6.7.1 By Country - Middle East & Africa Automotive Augmented Reality and Virtual Reality Revenue, 2016-2027
6.7.2 Turkey Automotive Augmented Reality and Virtual Reality Market Size, 2016-2027
6.7.3 Israel Automotive Augmented Reality and Virtual Reality Market Size, 2016-2027
6.7.4 Saudi Arabia Automotive Augmented Reality and Virtual Reality Market Size, 2016-2027
6.7.5 UAE Automotive Augmented Reality and Virtual Reality Market Size, 2016-2027
7 Players Profiles
7.1 Continental
7.1.1 Continental Corporate Summary
7.1.2 Continental Business Overview
7.1.3 Continental Automotive Augmented Reality and Virtual Reality Major Product Offerings
7.1.4 Continental Automotive Augmented Reality and Virtual Reality Revenue in Global (2016-2021)
7.1.5 Continental Key News
7.2 HARMAN International
7.2.1 HARMAN International Corporate Summary
7.2.2 HARMAN International Business Overview
7.2.3 HARMAN International Automotive Augmented Reality and Virtual Reality Major Product Offerings
7.2.4 HARMAN International Automotive Augmented Reality and Virtual Reality Revenue in Global (2016-2021)
7.2.5 HARMAN International Key News
7.3 Microsoft
7.3.1 Microsoft Corporate Summary
7.3.2 Microsoft Business Overview
7.3.3 Microsoft Automotive Augmented Reality and Virtual Reality Major Product Offerings
7.3.4 Microsoft Automotive Augmented Reality and Virtual Reality Revenue in Global (2016-2021)
7.3.5 Microsoft Key News
7.4 Visteon
7.4.1 Visteon Corporate Summary
7.4.2 Visteon Business Overview
7.4.3 Visteon Automotive Augmented Reality and Virtual Reality Major Product Offerings
7.4.4 Visteon Automotive Augmented Reality and Virtual Reality Revenue in Global (2016-2021)
7.4.5 Visteon Key News
7.5 Volkswagen
7.5.1 Volkswagen Corporate Summary
7.5.2 Volkswagen Business Overview
7.5.3 Volkswagen Automotive Augmented Reality and Virtual Reality Major Product Offerings
7.5.4 Volkswagen Automotive Augmented Reality and Virtual Reality Revenue in Global (2016-2021)
7.5.5 Volkswagen Key News
7.6 HTC
7.6.1 HTC Corporate Summary
7.6.2 HTC Business Overview
7.6.3 HTC Automotive Augmented Reality and Virtual Reality Major Product Offerings
7.6.4 HTC Automotive Augmented Reality and Virtual Reality Revenue in Global (2016-2021)
7.6.5 HTC Key News
7.7 NVIDIA
7.7.1 NVIDIA Corporate Summary
7.7.2 NVIDIA Business Overview
7.7.3 NVIDIA Automotive Augmented Reality and Virtual Reality Major Product Offerings
7.4.4 NVIDIA Automotive Augmented Reality and Virtual Reality Revenue in Global (2016-2021)
7.7.5 NVIDIA Key News
7.8 Unity
7.8.1 Unity Corporate Summary
7.8.2 Unity Business Overview
7.8.3 Unity Automotive Augmented Reality and Virtual Reality Major Product Offerings
7.8.4 Unity Automotive Augmented Reality and Virtual Reality Revenue in Global (2016-2021)
7.8.5 Unity Key News
7.9 AutoVRse
7.9.1 AutoVRse Corporate Summary
7.9.2 AutoVRse Business Overview
7.9.3 AutoVRse Automotive Augmented Reality and Virtual Reality Major Product Offerings
7.9.4 AutoVRse Automotive Augmented Reality and Virtual Reality Revenue in Global (2016-2021)
7.9.5 AutoVRse Key News
7.10 Bosch
7.10.1 Bosch Corporate Summary
7.10.2 Bosch Business Overview
7.10.3 Bosch Automotive Augmented Reality and Virtual Reality Major Product Offerings
7.10.4 Bosch Automotive Augmented Reality and Virtual Reality Revenue in Global (2016-2021)
7.10.5 Bosch Key News
7.11 DENSO
7.11.1 DENSO Corporate Summary
7.11.2 DENSO Business Overview
7.11.3 DENSO Automotive Augmented Reality and Virtual Reality Major Product Offerings
7.11.4 DENSO Automotive Augmented Reality and Virtual Reality Revenue in Global (2016-2021)
7.11.5 DENSO Key News
8 Conclusion
9 Appendix
9.1 Note
9.2 Examples of Clients
9.3 Disclaimer
List of Tables
Table 1. Automotive Augmented Reality and Virtual Reality Market Opportunities & Trends in Global Market
Table 2. Automotive Augmented Reality and Virtual Reality Market Drivers in Global Market
Table 3. Automotive Augmented Reality and Virtual Reality Market Restraints in Global Market
Table 4. Key Players of Automotive Augmented Reality and Virtual Reality in Global Market
Table 5. Top Automotive Augmented Reality and Virtual Reality Players in Global Market, Ranking by Revenue (2019)
Table 6. Global Automotive Augmented Reality and Virtual Reality Revenue by Companies, (US$, Mn), 2016-2021
Table 7. Global Automotive Augmented Reality and Virtual Reality Revenue Share by Companies, 2016-2021
Table 8. Global Companies Automotive Augmented Reality and Virtual Reality Product Type
Table 9. List of Global Tier 1 Automotive Augmented Reality and Virtual Reality Companies, Revenue (US$, Mn) in 2020 and Market Share
Table 10. List of Global Tier 2 and Tier 3 Automotive Augmented Reality and Virtual Reality Companies, Revenue (US$, Mn) in 2020 and Market Share
Table 11. By Type - Global Automotive Augmented Reality and Virtual Reality Revenue, (US$, Mn), 2021 VS 2027
Table 12. By Type - Automotive Augmented Reality and Virtual Reality Revenue in Global (US$, Mn), 2016-2021
Table 13. By Type - Automotive Augmented Reality and Virtual Reality Revenue in Global (US$, Mn), 2022-2027
Table 14. By Application - Global Automotive Augmented Reality and Virtual Reality Revenue, (US$, Mn), 2021 VS 2027
Table 15. By Application - Automotive Augmented Reality and Virtual Reality Revenue in Global (US$, Mn), 2016-2021
Table 16. By Application - Automotive Augmented Reality and Virtual Reality Revenue in Global (US$, Mn), 2022-2027
Table 17. By Region - Global Automotive Augmented Reality and Virtual Reality Revenue, (US$, Mn), 2021 VS 2027
Table 18. By Region - Global Automotive Augmented Reality and Virtual Reality Revenue (US$, Mn), 2016-2021
Table 19. By Region - Global Automotive Augmented Reality and Virtual Reality Revenue (US$, Mn), 2022-2027
Table 20. By Country - North America Automotive Augmented Reality and Virtual Reality Revenue, (US$, Mn), 2016-2021
Table 21. By Country - North America Automotive Augmented Reality and Virtual Reality Revenue, (US$, Mn), 2022-2027
Table 22. By Country - Europe Automotive Augmented Reality and Virtual Reality Revenue, (US$, Mn), 2016-2021
Table 23. By Country - Europe Automotive Augmented Reality and Virtual Reality Revenue, (US$, Mn), 2022-2027
Table 24. By Region - Asia Automotive Augmented Reality and Virtual Reality Revenue, (US$, Mn), 2016-2021
Table 25. By Region - Asia Automotive Augmented Reality and Virtual Reality Revenue, (US$, Mn), 2022-2027
Table 26. By Country - South America Automotive Augmented Reality and Virtual Reality Revenue, (US$, Mn), 2016-2021
Table 27. By Country - South America Automotive Augmented Reality and Virtual Reality Revenue, (US$, Mn), 2022-2027
Table 28. By Country - Middle East & Africa Automotive Augmented Reality and Virtual Reality Revenue, (US$, Mn), 2016-2021
Table 29. By Country - Middle East & Africa Automotive Augmented Reality and Virtual Reality Revenue, (US$, Mn), 2022-2027
Table 30. Continental Corporate Summary
Table 31. Continental Automotive Augmented Reality and Virtual Reality Product Offerings
Table 32. Continental Automotive Augmented Reality and Virtual Reality Revenue (US$, Mn), (2016-2021)
Table 33. HARMAN International Corporate Summary
Table 34. HARMAN International Automotive Augmented Reality and Virtual Reality Product Offerings
Table 35. HARMAN International Automotive Augmented Reality and Virtual Reality Revenue (US$, Mn), (2016-2021)
Table 36. Microsoft Corporate Summary
Table 37. Microsoft Automotive Augmented Reality and Virtual Reality Product Offerings
Table 38. Microsoft Automotive Augmented Reality and Virtual Reality Revenue (US$, Mn), (2016-2021)
Table 39. Visteon Corporate Summary
Table 40. Visteon Automotive Augmented Reality and Virtual Reality Product Offerings
Table 41. Visteon Automotive Augmented Reality and Virtual Reality Revenue (US$, Mn), (2016-2021)
Table 42. Volkswagen Corporate Summary
Table 43. Volkswagen Automotive Augmented Reality and Virtual Reality Product Offerings
Table 44. Volkswagen Automotive Augmented Reality and Virtual Reality Revenue (US$, Mn), (2016-2021)
Table 45. HTC Corporate Summary
Table 46. HTC Automotive Augmented Reality and Virtual Reality Product Offerings
Table 47. HTC Automotive Augmented Reality and Virtual Reality Revenue (US$, Mn), (2016-2021)
Table 48. NVIDIA Corporate Summary
Table 49. NVIDIA Automotive Augmented Reality and Virtual Reality Product Offerings
Table 50. NVIDIA Automotive Augmented Reality and Virtual Reality Revenue (US$, Mn), (2016-2021)
Table 51. Unity Corporate Summary
Table 52. Unity Automotive Augmented Reality and Virtual Reality Product Offerings
Table 53. Unity Automotive Augmented Reality and Virtual Reality Revenue (US$, Mn), (2016-2021)
Table 54. AutoVRse Corporate Summary
Table 55. AutoVRse Automotive Augmented Reality and Virtual Reality Product Offerings
Table 56. AutoVRse Automotive Augmented Reality and Virtual Reality Revenue (US$, Mn), (2016-2021)
Table 57. Bosch Corporate Summary
Table 58. Bosch Automotive Augmented Reality and Virtual Reality Product Offerings
Table 59. Bosch Automotive Augmented Reality and Virtual Reality Revenue (US$, Mn), (2016-2021)
Table 60. DENSO Corporate Summary
Table 61. DENSO Automotive Augmented Reality and Virtual Reality Product Offerings
Table 62. DENSO Automotive Augmented Reality and Virtual Reality Revenue (US$, Mn), (2016-2021)
List of Figures
Figure 1. Automotive Augmented Reality and Virtual Reality Segment by Type
Figure 2. Automotive Augmented Reality and Virtual Reality Segment by Application
Figure 3. Global Automotive Augmented Reality and Virtual Reality Market Overview: 2020
Figure 4. Key Caveats
Figure 5. Global Automotive Augmented Reality and Virtual Reality Market Size: 2021 VS 2027 (US$, Mn)
Figure 6. Global Automotive Augmented Reality and Virtual Reality Revenue, 2016-2027 (US$, Mn)
Figure 7. The Top 3 and 5 Players Market Share by Automotive Augmented Reality and Virtual Reality Revenue in 2020
Figure 8. By Type - Global Automotive Augmented Reality and Virtual Reality Revenue Market Share, 2016-2027
Figure 9. By Application - Global Automotive Augmented Reality and Virtual Reality Revenue Market Share, 2016-2027
Figure 10. By Region - Global Automotive Augmented Reality and Virtual Reality Revenue Market Share, 2016-2027
Figure 11. By Country - North America Automotive Augmented Reality and Virtual Reality Revenue Market Share, 2016-2027
Figure 12. US Automotive Augmented Reality and Virtual Reality Revenue, (US$, Mn), 2016-2027
Figure 13. Canada Automotive Augmented Reality and Virtual Reality Revenue, (US$, Mn), 2016-2027
Figure 14. Mexico Automotive Augmented Reality and Virtual Reality Revenue, (US$, Mn), 2016-2027
Figure 15. By Country - Europe Automotive Augmented Reality and Virtual Reality Revenue Market Share, 2016-2027
Figure 16. Germany Automotive Augmented Reality and Virtual Reality Revenue, (US$, Mn), 2016-2027
Figure 17. France Automotive Augmented Reality and Virtual Reality Revenue, (US$, Mn), 2016-2027
Figure 18. U.K. Automotive Augmented Reality and Virtual Reality Revenue, (US$, Mn), 2016-2027
Figure 19. Italy Automotive Augmented Reality and Virtual Reality Revenue, (US$, Mn), 2016-2027
Figure 20. Russia Automotive Augmented Reality and Virtual Reality Revenue, (US$, Mn), 2016-2027
Figure 21. Nordic Countries Automotive Augmented Reality and Virtual Reality Revenue, (US$, Mn), 2016-2027
Figure 22. Benelux Automotive Augmented Reality and Virtual Reality Revenue, (US$, Mn), 2016-2027
Figure 23. By Region - Asia Automotive Augmented Reality and Virtual Reality Revenue Market Share, 2016-2027
Figure 24. China Automotive Augmented Reality and Virtual Reality Revenue, (US$, Mn), 2016-2027
Figure 25. Japan Automotive Augmented Reality and Virtual Reality Revenue, (US$, Mn), 2016-2027
Figure 26. South Korea Automotive Augmented Reality and Virtual Reality Revenue, (US$, Mn), 2016-2027
Figure 27. Southeast Asia Automotive Augmented Reality and Virtual Reality Revenue, (US$, Mn), 2016-2027
Figure 28. India Automotive Augmented Reality and Virtual Reality Revenue, (US$, Mn), 2016-2027
Figure 29. By Country - South America Automotive Augmented Reality and Virtual Reality Revenue Market Share, 2016-2027
Figure 30. Brazil Automotive Augmented Reality and Virtual Reality Revenue, (US$, Mn), 2016-2027
Figure 31. Argentina Automotive Augmented Reality and Virtual Reality Revenue, (US$, Mn), 2016-2027
Figure 32. By Country - Middle East & Africa Automotive Augmented Reality and Virtual Reality Revenue Market Share, 2016-2027
Figure 33. Turkey Automotive Augmented Reality and Virtual Reality Revenue, (US$, Mn), 2016-2027
Figure 34. Israel Automotive Augmented Reality and Virtual Reality Revenue, (US$, Mn), 2016-2027
Figure 35. Saudi Arabia Automotive Augmented Reality and Virtual Reality Revenue, (US$, Mn), 2016-2027
Figure 36. UAE Automotive Augmented Reality and Virtual Reality Revenue, (US$, Mn), 2016-2027
Figure 37. Continental Automotive Augmented Reality and Virtual Reality Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 38. HARMAN International Automotive Augmented Reality and Virtual Reality Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 39. Microsoft Automotive Augmented Reality and Virtual Reality Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 40. Visteon Automotive Augmented Reality and Virtual Reality Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 41. Volkswagen Automotive Augmented Reality and Virtual Reality Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 42. HTC Automotive Augmented Reality and Virtual Reality Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 43. NVIDIA Automotive Augmented Reality and Virtual Reality Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 44. Unity Automotive Augmented Reality and Virtual Reality Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 45. AutoVRse Automotive Augmented Reality and Virtual Reality Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 46. Bosch Automotive Augmented Reality and Virtual Reality Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 47. DENSO Automotive Augmented Reality and Virtual Reality Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Continental
HARMAN International
Microsoft
Visteon
Volkswagen
HTC
NVIDIA
Unity
AutoVRse
Bosch
DENSO