This report contains market size and forecasts of Digital Content in Global, including the following market information:
Global Digital Content Market Revenue, 2016-2021, 2022-2027, ($ millions)
Global top five companies in 2020 (%)
The global Digital Content market was valued at 166220 million in 2020 and is projected to reach US$ 207060 million by 2027, at a CAGR of 5.6% during the forecast period.
MARKET MONITOR GLOBAL, INC (MMG) has surveyed the Digital Content companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global Digital Content Market, By Type, 2016-2021, 2022-2027 ($ millions)
Global Digital Content Market Segment Percentages, By Type, 2020 (%)
Movie and Music
Game
Education
Digital Publication
Others
China Digital Content Market, By Application, 2016-2021, 2022-2027 ($ millions)
China Digital Content Market Segment Percentages, By Application, 2020 (%)
Smartphones
Computers
Smart TV
Others
Global Digital Content Market, By Region and Country, 2016-2021, 2022-2027 ($ Millions)
Global Digital Content Market Segment Percentages, By Region and Country, 2020 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Total Digital Content Market Competitors Revenues in Global, by Players 2016-2021 (Estimated), ($ millions)
Total Digital Content Market Competitors Revenues Share in Global, by Players 2020 (%)
Further, the report presents profiles of competitors in the market, including the following:
Tencent
Microsoft
Sony
Activision Blizzard
Apple
Google
Amazon
Facebook
EA
NetEase
Nexon
Mixi
Warner Bros
Square Enix
DeNA
Zynga
NCSoft
Baidu
Deezer
Dish Network
Giant Interactive Group
Hulu
Nintendo
RELX plc
Schibsted
Spotify
Wolters Kluwer
KONAMI
Ubisoft
Bandai Namco
Table of Contents
1 Introduction to Research & Analysis Reports
1.1 Digital Content Market Definition
1.2 Market Segments
1.2.1 Market by Type
1.2.2 Market by Application
1.3 Global Digital Content Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
1.5.1 Research Methodology
1.5.2 Research Process
1.5.3 Base Year
1.5.4 Report Assumptions & Caveats
2 Global Digital Content Overall Market Size
2.1 Global Digital Content Market Size: 2021 VS 2027
2.2 Global Digital Content Market Size, Prospects & Forecasts: 2016-2027
2.3 Key Market Trends, Opportunity, Drivers and Restraints
2.3.1 Market Opportunities & Trends
2.3.2 Market Drivers
2.3.3 Market Restraints
3 Company Landscape
3.1 Top Digital Content Players in Global Market
3.2 Top Global Digital Content Companies Ranked by Revenue
3.3 Global Digital Content Revenue by Companies
3.4 Top 3 and Top 5 Digital Content Companies in Global Market, by Revenue in 2020
3.5 Global Companies Digital Content Product Type
3.6 Tier 1, Tier 2 and Tier 3 Digital Content Players in Global Market
3.6.1 List of Global Tier 1 Digital Content Companies
3.6.2 List of Global Tier 2 and Tier 3 Digital Content Companies
4 Market Sights by Product
4.1 Overview
4.1.1 By Type - Global Digital Content Market Size Markets, 2021 & 2027
4.1.2 Movie and Music
4.1.3 Game
4.1.4 Education
4.1.5 Digital Publication
4.1.6 Others
4.2 By Type - Global Digital Content Revenue & Forecasts
4.2.1 By Type - Global Digital Content Revenue, 2016-2021
4.2.2 By Type - Global Digital Content Revenue, 2022-2027
4.2.3 By Type - Global Digital Content Revenue Market Share, 2016-2027
5 Sights by Application
5.1 Overview
5.1.1 By Application - Global Digital Content Market Size, 2021 & 2027
5.1.2 Smartphones
5.1.3 Computers
5.1.4 Smart TV
5.1.5 Others
5.2 By Application - Global Digital Content Revenue & Forecasts
5.2.1 By Application - Global Digital Content Revenue, 2016-2021
5.2.2 By Application - Global Digital Content Revenue, 2022-2027
5.2.3 By Application - Global Digital Content Revenue Market Share, 2016-2027
6 Sights by Region
6.1 By Region - Global Digital Content Market Size, 2021 & 2027
6.2 By Region - Global Digital Content Revenue & Forecasts
6.2.1 By Region - Global Digital Content Revenue, 2016-2021
6.2.2 By Region - Global Digital Content Revenue, 2022-2027
6.2.3 By Region - Global Digital Content Revenue Market Share, 2016-2027
6.3 North America
6.3.1 By Country - North America Digital Content Revenue, 2016-2027
6.3.2 US Digital Content Market Size, 2016-2027
6.3.3 Canada Digital Content Market Size, 2016-2027
6.3.4 Mexico Digital Content Market Size, 2016-2027
6.4 Europe
6.4.1 By Country - Europe Digital Content Revenue, 2016-2027
6.4.2 Germany Digital Content Market Size, 2016-2027
6.4.3 France Digital Content Market Size, 2016-2027
6.4.4 U.K. Digital Content Market Size, 2016-2027
6.4.5 Italy Digital Content Market Size, 2016-2027
6.4.6 Russia Digital Content Market Size, 2016-2027
6.4.7 Nordic Countries Digital Content Market Size, 2016-2027
6.4.8 Benelux Digital Content Market Size, 2016-2027
6.5 Asia
6.5.1 By Region - Asia Digital Content Revenue, 2016-2027
6.5.2 China Digital Content Market Size, 2016-2027
6.5.3 Japan Digital Content Market Size, 2016-2027
6.5.4 South Korea Digital Content Market Size, 2016-2027
6.5.5 Southeast Asia Digital Content Market Size, 2016-2027
6.5.6 India Digital Content Market Size, 2016-2027
6.6 South America
6.6.1 By Country - South America Digital Content Revenue, 2016-2027
6.6.2 Brazil Digital Content Market Size, 2016-2027
6.6.3 Argentina Digital Content Market Size, 2016-2027
6.7 Middle East & Africa
6.7.1 By Country - Middle East & Africa Digital Content Revenue, 2016-2027
6.7.2 Turkey Digital Content Market Size, 2016-2027
6.7.3 Israel Digital Content Market Size, 2016-2027
6.7.4 Saudi Arabia Digital Content Market Size, 2016-2027
6.7.5 UAE Digital Content Market Size, 2016-2027
7 Players Profiles
7.1 Tencent
7.1.1 Tencent Corporate Summary
7.1.2 Tencent Business Overview
7.1.3 Tencent Digital Content Major Product Offerings
7.1.4 Tencent Digital Content Revenue in Global (2016-2021)
7.1.5 Tencent Key News
7.2 Microsoft
7.2.1 Microsoft Corporate Summary
7.2.2 Microsoft Business Overview
7.2.3 Microsoft Digital Content Major Product Offerings
7.2.4 Microsoft Digital Content Revenue in Global (2016-2021)
7.2.5 Microsoft Key News
7.3 Sony
7.3.1 Sony Corporate Summary
7.3.2 Sony Business Overview
7.3.3 Sony Digital Content Major Product Offerings
7.3.4 Sony Digital Content Revenue in Global (2016-2021)
7.3.5 Sony Key News
7.4 Activision Blizzard
7.4.1 Activision Blizzard Corporate Summary
7.4.2 Activision Blizzard Business Overview
7.4.3 Activision Blizzard Digital Content Major Product Offerings
7.4.4 Activision Blizzard Digital Content Revenue in Global (2016-2021)
7.4.5 Activision Blizzard Key News
7.5 Apple
7.5.1 Apple Corporate Summary
7.5.2 Apple Business Overview
7.5.3 Apple Digital Content Major Product Offerings
7.5.4 Apple Digital Content Revenue in Global (2016-2021)
7.5.5 Apple Key News
7.6 Google
7.6.1 Google Corporate Summary
7.6.2 Google Business Overview
7.6.3 Google Digital Content Major Product Offerings
7.6.4 Google Digital Content Revenue in Global (2016-2021)
7.6.5 Google Key News
7.7 Amazon
7.7.1 Amazon Corporate Summary
7.7.2 Amazon Business Overview
7.7.3 Amazon Digital Content Major Product Offerings
7.4.4 Amazon Digital Content Revenue in Global (2016-2021)
7.7.5 Amazon Key News
7.8 Facebook
7.8.1 Facebook Corporate Summary
7.8.2 Facebook Business Overview
7.8.3 Facebook Digital Content Major Product Offerings
7.8.4 Facebook Digital Content Revenue in Global (2016-2021)
7.8.5 Facebook Key News
7.9 EA
7.9.1 EA Corporate Summary
7.9.2 EA Business Overview
7.9.3 EA Digital Content Major Product Offerings
7.9.4 EA Digital Content Revenue in Global (2016-2021)
7.9.5 EA Key News
7.10 NetEase
7.10.1 NetEase Corporate Summary
7.10.2 NetEase Business Overview
7.10.3 NetEase Digital Content Major Product Offerings
7.10.4 NetEase Digital Content Revenue in Global (2016-2021)
7.10.5 NetEase Key News
7.11 Nexon
7.11.1 Nexon Corporate Summary
7.11.2 Nexon Business Overview
7.11.3 Nexon Digital Content Major Product Offerings
7.11.4 Nexon Digital Content Revenue in Global (2016-2021)
7.11.5 Nexon Key News
7.12 Mixi
7.12.1 Mixi Corporate Summary
7.12.2 Mixi Business Overview
7.12.3 Mixi Digital Content Major Product Offerings
7.12.4 Mixi Digital Content Revenue in Global (2016-2021)
7.12.5 Mixi Key News
7.13 Warner Bros
7.13.1 Warner Bros Corporate Summary
7.13.2 Warner Bros Business Overview
7.13.3 Warner Bros Digital Content Major Product Offerings
7.13.4 Warner Bros Digital Content Revenue in Global (2016-2021)
7.13.5 Warner Bros Key News
7.14 Square Enix
7.14.1 Square Enix Corporate Summary
7.14.2 Square Enix Business Overview
7.14.3 Square Enix Digital Content Major Product Offerings
7.14.4 Square Enix Digital Content Revenue in Global (2016-2021)
7.14.5 Square Enix Key News
7.15 DeNA
7.15.1 DeNA Corporate Summary
7.15.2 DeNA Business Overview
7.15.3 DeNA Digital Content Major Product Offerings
7.15.4 DeNA Digital Content Revenue in Global (2016-2021)
7.15.5 DeNA Key News
7.16 Zynga
7.16.1 Zynga Corporate Summary
7.16.2 Zynga Business Overview
7.16.3 Zynga Digital Content Major Product Offerings
7.16.4 Zynga Digital Content Revenue in Global (2016-2021)
7.16.5 Zynga Key News
7.17 NCSoft
7.17.1 NCSoft Corporate Summary
7.17.2 NCSoft Business Overview
7.17.3 NCSoft Digital Content Major Product Offerings
7.17.4 NCSoft Digital Content Revenue in Global (2016-2021)
7.17.5 NCSoft Key News
7.18 Baidu
7.18.1 Baidu Corporate Summary
7.18.2 Baidu Business Overview
7.18.3 Baidu Digital Content Major Product Offerings
7.18.4 Baidu Digital Content Revenue in Global (2016-2021)
7.18.5 Baidu Key News
7.19 Deezer
7.19.1 Deezer Corporate Summary
7.19.2 Deezer Business Overview
7.19.3 Deezer Digital Content Major Product Offerings
7.19.4 Deezer Digital Content Revenue in Global (2016-2021)
7.19.5 Deezer Key News
7.20 Dish Network
7.20.1 Dish Network Corporate Summary
7.20.2 Dish Network Business Overview
7.20.3 Dish Network Digital Content Major Product Offerings
7.20.4 Dish Network Digital Content Revenue in Global (2016-2021)
7.20.5 Dish Network Key News
7.21 Giant Interactive Group
7.21.1 Giant Interactive Group Corporate Summary
7.21.2 Giant Interactive Group Business Overview
7.21.3 Giant Interactive Group Digital Content Major Product Offerings
7.21.4 Giant Interactive Group Digital Content Revenue in Global (2016-2021)
7.21.5 Giant Interactive Group Key News
7.22 Hulu
7.22.1 Hulu Corporate Summary
7.22.2 Hulu Business Overview
7.22.3 Hulu Digital Content Major Product Offerings
7.22.4 Hulu Digital Content Revenue in Global (2016-2021)
7.22.5 Hulu Key News
7.23 Nintendo
7.23.1 Nintendo Corporate Summary
7.23.2 Nintendo Business Overview
7.23.3 Nintendo Digital Content Major Product Offerings
7.23.4 Nintendo Digital Content Revenue in Global (2016-2021)
7.23.5 Nintendo Key News
7.24 RELX plc
7.24.1 RELX plc Corporate Summary
7.24.2 RELX plc Business Overview
7.24.3 RELX plc Digital Content Major Product Offerings
7.24.4 RELX plc Digital Content Revenue in Global (2016-2021)
7.24.5 RELX plc Key News
7.25 Schibsted
7.25.1 Schibsted Corporate Summary
7.25.2 Schibsted Business Overview
7.25.3 Schibsted Digital Content Major Product Offerings
7.25.4 Schibsted Digital Content Revenue in Global (2016-2021)
7.25.5 Schibsted Key News
7.26 Spotify
7.26.1 Spotify Corporate Summary
7.26.2 Spotify Business Overview
7.26.3 Spotify Digital Content Major Product Offerings
7.26.4 Spotify Digital Content Revenue in Global (2016-2021)
7.26.5 Spotify Key News
7.27 Wolters Kluwer
7.27.1 Wolters Kluwer Corporate Summary
7.27.2 Wolters Kluwer Business Overview
7.27.3 Wolters Kluwer Digital Content Major Product Offerings
7.27.4 Wolters Kluwer Digital Content Revenue in Global (2016-2021)
7.27.5 Wolters Kluwer Key News
7.28 KONAMI
7.28.1 KONAMI Corporate Summary
7.28.2 KONAMI Business Overview
7.28.3 KONAMI Digital Content Major Product Offerings
7.28.4 KONAMI Digital Content Revenue in Global (2016-2021)
7.28.5 KONAMI Key News
7.29 Ubisoft
7.29.1 Ubisoft Corporate Summary
7.29.2 Ubisoft Business Overview
7.29.3 Ubisoft Digital Content Major Product Offerings
7.29.4 Ubisoft Digital Content Revenue in Global (2016-2021)
7.29.5 Ubisoft Key News
7.30 Bandai Namco
7.30.1 Bandai Namco Corporate Summary
7.30.2 Bandai Namco Business Overview
7.30.3 Bandai Namco Digital Content Major Product Offerings
7.30.4 Bandai Namco Digital Content Revenue in Global (2016-2021)
7.30.5 Bandai Namco Key News
8 Conclusion
9 Appendix
9.1 Note
9.2 Examples of Clients
9.3 Disclaimer
List of Tables
Table 1. Digital Content Market Opportunities & Trends in Global Market
Table 2. Digital Content Market Drivers in Global Market
Table 3. Digital Content Market Restraints in Global Market
Table 4. Key Players of Digital Content in Global Market
Table 5. Top Digital Content Players in Global Market, Ranking by Revenue (2019)
Table 6. Global Digital Content Revenue by Companies, (US$, Mn), 2016-2021
Table 7. Global Digital Content Revenue Share by Companies, 2016-2021
Table 8. Global Companies Digital Content Product Type
Table 9. List of Global Tier 1 Digital Content Companies, Revenue (US$, Mn) in 2020 and Market Share
Table 10. List of Global Tier 2 and Tier 3 Digital Content Companies, Revenue (US$, Mn) in 2020 and Market Share
Table 11. By Type