The Entertainment and Amusement market revenue was xx.xx Million USD in 2019, and will reach xx.xx Million USD in 2025, with a CAGR of x.x% during 2020-2025.
Under COVID-19 outbreak globally, this report provides 360 degrees of analysis from supply chain, import and export control to regional government policy and future influence on the industry. Detailed analysis about market status (2015-2020), enterprise competition pattern, advantages and disadvantages of enterprise products, industry development trends (2020-2025), regional industrial layout characteristics and macroeconomic policies, industrial policy has also been included. From raw materials to end users of this industry are analyzed scientifically, the trends of product circulation and sales channel will be presented as well. Considering COVID-19, this report provides comprehensive and in-depth analysis on how the epidemic push this industry transformation and reform.
In COVID-19 outbreak, Chapter 2.2 of this report provides an analysis of the impact of COVID-19 on the global economy and the Entertainment and Amusement industry.
Chapter 3.7 covers the analysis of the impact of COVID-19 from the perspective of the industry chain.
In addition, chapters 7-11 consider the impact of COVID-19 on the regional economy.
The Entertainment and Amusement market can be split based on product types, major applications, and important countries as follows:
Key players in the global Entertainment and Amusement market covered in Chapter 12:
Al Hokair Group
Belle Gate
E-PLUS (Event Plus)
Six Flags
Saudi Aramco Amusement Park
IMG Artists
Time Entertainment
Jungle Land
Al Othaim
AMC
First Entertainment Company
Cirque Du Soleil
Squares Entertainment
Fakieh Group
In Chapter 4 and 14.1, on the basis of types, the Entertainment and Amusement market from 2015 to 2025 is primarily split into:
Theme Park/Amusement Park
Festivals and Concerts
Entertainment Sports
Family and Specialty Attractions (Entertainment Centers)
Cinemas
Other
In Chapter 5 and 14.2, on the basis of applications, the Entertainment and Amusement market from 2015 to 2025 covers:
Family
Spouse
Alone
Kids Only
Others
Geographically, the detailed analysis of consumption, revenue, market share and growth rate, historic and forecast (2015-2025) of the following regions are covered in Chapter 6, 7, 8, 9, 10, 11, 14:
North America (Covered in Chapter 7 and 14)
United States
Canada
Mexico
Europe (Covered in Chapter 8 and 14)
Germany
UK
France
Italy
Spain
Russia
Others
Asia-Pacific (Covered in Chapter 9 and 14)
China
Japan
South Korea
Australia
India
Southeast Asia
Others
Middle East and Africa (Covered in Chapter 10 and 14)
Saudi Arabia
UAE
Egypt
Nigeria
South Africa
Others
South America (Covered in Chapter 11 and 14)
Brazil
Argentina
Columbia
Chile
Others
Years considered for this report:
Historical Years: 2015-2019
Base Year: 2019
Estimated Year: 2020
Forecast Period: 2020-2025
Table of Content
1 Entertainment and Amusement Introduction and Market Overview
1.1 Objectives of the Study
1.2 Overview of Entertainment and Amusement
1.3 Scope of The Study
1.3.1 Key Market Segments
1.3.2 Players Covered
1.3.3 COVID-19's impact on the Entertainment and Amusement industry
1.4 Methodology of The Study
1.5 Research Data Source
2 Executive Summary
2.1 Market Overview
2.1.1 Global Entertainment and Amusement Market Size, 2015 - 2020
2.1.2 Global Entertainment and Amusement Market Size by Type, 2015 - 2020
2.1.3 Global Entertainment and Amusement Market Size by Application, 2015 - 2020
2.1.4 Global Entertainment and Amusement Market Size by Region, 2015 - 2025
2.2 Business Environment Analysis
2.2.1 Global COVID-19 Status and Economic Overview
2.2.2 Influence of COVID-19 Outbreak on Entertainment and Amusement Industry Development
3 Industry Chain Analysis
3.1 Upstream Raw Material Suppliers of Entertainment and Amusement Analysis
3.2 Major Players of Entertainment and Amusement
3.3 Entertainment and Amusement Manufacturing Cost Structure Analysis
3.3.1 Production Process Analysis
3.3.2 Manufacturing Cost Structure of Entertainment and Amusement
3.3.3 Labor Cost of Entertainment and Amusement
3.4 Market Distributors of Entertainment and Amusement
3.5 Major Downstream Buyers of Entertainment and Amusement Analysis
3.6 The Impact of Covid-19 From the Perspective of Industry Chain
3.7 Regional Import and Export Controls Will Exist for a Long Time
3.8 Continued downward PMI Spreads Globally
4 Global Entertainment and Amusement Market, by Type
4.1 Global Entertainment and Amusement Value and Market Share by Type (2015-2020)
4.2 Global Entertainment and Amusement Production and Market Share by Type (2015-2020)
4.3 Global Entertainment and Amusement Value and Growth Rate by Type (2015-2020)
4.3.1 Global Entertainment and Amusement Value and Growth Rate of Theme Park/Amusement Park
4.3.2 Global Entertainment and Amusement Value and Growth Rate of Festivals and Concerts
4.3.3 Global Entertainment and Amusement Value and Growth Rate of Entertainment Sports
4.3.4 Global Entertainment and Amusement Value and Growth Rate of Family and Specialty Attractions (Entertainment Centers)
4.3.5 Global Entertainment and Amusement Value and Growth Rate of Cinemas
4.3.6 Global Entertainment and Amusement Value and Growth Rate of Other
4.4 Global Entertainment and Amusement Price Analysis by Type (2015-2020)
5 Entertainment and Amusement Market, by Application
5.1 Downstream Market Overview
5.2 Global Entertainment and Amusement Consumption and Market Share by Application (2015-2020)
5.3 Global Entertainment and Amusement Consumption and Growth Rate by Application (2015-2020)
5.3.1 Global Entertainment and Amusement Consumption and Growth Rate of Family (2015-2020)
5.3.2 Global Entertainment and Amusement Consumption and Growth Rate of Spouse (2015-2020)
5.3.3 Global Entertainment and Amusement Consumption and Growth Rate of Alone (2015-2020)
5.3.4 Global Entertainment and Amusement Consumption and Growth Rate of Kids Only (2015-2020)
5.3.5 Global Entertainment and Amusement Consumption and Growth Rate of Others (2015-2020)
6 Global Entertainment and Amusement Market Analysis by Regions
6.1 Global Entertainment and Amusement Sales, Revenue and Market Share by Regions
6.1.1 Global Entertainment and Amusement Sales by Regions (2015-2020)
6.1.2 Global Entertainment and Amusement Revenue by Regions (2015-2020)
6.2 North America Entertainment and Amusement Sales and Growth Rate (2015-2020)
6.3 Europe Entertainment and Amusement Sales and Growth Rate (2015-2020)
6.4 Asia-Pacific Entertainment and Amusement Sales and Growth Rate (2015-2020)
6.5 Middle East and Africa Entertainment and Amusement Sales and Growth Rate (2015-2020)
6.6 South America Entertainment and Amusement Sales and Growth Rate (2015-2020)
7 North America Entertainment and Amusement Market Analysis by Countries
7.1 The Influence of COVID-19 on North America Market
7.2 North America Entertainment and Amusement Sales, Revenue and Market Share by Countries
7.2.1 North America Entertainment and Amusement Sales by Countries (2015-2020)
7.2.2 North America Entertainment and Amusement Revenue by Countries (2015-2020)
7.3 United States Entertainment and Amusement Sales and Growth Rate (2015-2020)
7.4 Canada Entertainment and Amusement Sales and Growth Rate (2015-2020)
7.5 Mexico Entertainment and Amusement Sales and Growth Rate (2015-2020)
8 Europe Entertainment and Amusement Market Analysis by Countries
8.1 The Influence of COVID-19 on Europe Market
8.2 Europe Entertainment and Amusement Sales, Revenue and Market Share by Countries
8.2.1 Europe Entertainment and Amusement Sales by Countries (2015-2020)
8.2.2 Europe Entertainment and Amusement Revenue by Countries (2015-2020)
8.3 Germany Entertainment and Amusement Sales and Growth Rate (2015-2020)
8.4 UK Entertainment and Amusement Sales and Growth Rate (2015-2020)
8.5 France Entertainment and Amusement Sales and Growth Rate (2015-2020)
8.6 Italy Entertainment and Amusement Sales and Growth Rate (2015-2020)
8.7 Spain Entertainment and Amusement Sales and Growth Rate (2015-2020)
8.8 Russia Entertainment and Amusement Sales and Growth Rate (2015-2020)
9 Asia Pacific Entertainment and Amusement Market Analysis by Countries
9.1 The Influence of COVID-19 on Asia Pacific Market
9.2 Asia Pacific Entertainment and Amusement Sales, Revenue and Market Share by Countries
9.2.1 Asia Pacific Entertainment and Amusement Sales by Countries (2015-2020)
9.2.2 Asia Pacific Entertainment and Amusement Revenue by Countries (2015-2020)
9.3 China Entertainment and Amusement Sales and Growth Rate (2015-2020)
9.4 Japan Entertainment and Amusement Sales and Growth Rate (2015-2020)
9.5 South Korea Entertainment and Amusement Sales and Growth Rate (2015-2020)
9.6 India Entertainment and Amusement Sales and Growth Rate (2015-2020)
9.7 Southeast Asia Entertainment and Amusement Sales and Growth Rate (2015-2020)
9.8 Australia Entertainment and Amusement Sales and Growth Rate (2015-2020)
10 Middle East and Africa Entertainment and Amusement Market Analysis by Countries
10.1 The Influence of COVID-19 on Middle East and Africa Market
10.2 Middle East and Africa Entertainment and Amusement Sales, Revenue and Market Share by Countries
10.2.1 Middle East and Africa Entertainment and Amusement Sales by Countries (2015-2020)
10.2.2 Middle East and Africa Entertainment and Amusement Revenue by Countries (2015-2020)
10.3 Saudi Arabia Entertainment and Amusement Sales and Growth Rate (2015-2020)
10.4 UAE Entertainment and Amusement Sales and Growth Rate (2015-2020)
10.5 Egypt Entertainment and Amusement Sales and Growth Rate (2015-2020)
10.6 Nigeria Entertainment and Amusement Sales and Growth Rate (2015-2020)
10.7 South Africa Entertainment and Amusement Sales and Growth Rate (2015-2020)
11 South America Entertainment and Amusement Market Analysis by Countries
11.1 The Influence of COVID-19 on Middle East and Africa Market
11.2 South America Entertainment and Amusement Sales, Revenue and Market Share by Countries
11.2.1 South America Entertainment and Amusement Sales by Countries (2015-2020)
11.2.2 South America Entertainment and Amusement Revenue by Countries (2015-2020)
11.3 Brazil Entertainment and Amusement Sales and Growth Rate (2015-2020)
11.4 Argentina Entertainment and Amusement Sales and Growth Rate (2015-2020)
11.5 Columbia Entertainment and Amusement Sales and Growth Rate (2015-2020)
11.6 Chile Entertainment and Amusement Sales and Growth Rate (2015-2020)
12 Competitive Landscape
12.1 Al Hokair Group
12.1.1 Al Hokair Group Basic Information
12.1.2 Entertainment and Amusement Product Introduction
12.1.3 Al Hokair Group Production, Value, Price, Gross Margin 2015-2020
12.2 Belle Gate
12.2.1 Belle Gate Basic Information
12.2.2 Entertainment and Amusement Product Introduction
12.2.3 Belle Gate Production, Value, Price, Gross Margin 2015-2020
12.3 E-PLUS (Event Plus)
12.3.1 E-PLUS (Event Plus) Basic Information
12.3.2 Entertainment and Amusement Product Introduction
12.3.3 E-PLUS (Event Plus) Production, Value, Price, Gross Margin 2015-2020
12.4 Six Flags
12.4.1 Six Flags Basic Information
12.4.2 Entertainment and Amusement Product Introduction
12.4.3 Six Flags Production, Value, Price, Gross Margin 2015-2020
12.5 Saudi Aramco Amusement Park
12.5.1 Saudi Aramco Amusement Park Basic Information
12.5.2 Entertainment and Amusement Product Introduction
12.5.3 Saudi Aramco Amusement Park Production, Value, Price, Gross Margin 2015-2020
12.6 IMG Artists
12.6.1 IMG Artists Basic Information
12.6.2 Entertainment and Amusement Product Introduction
12.6.3 IMG Artists Production, Value, Price, Gross Margin 2015-2020
12.7 Time Entertainment
12.7.1 Time Entertainment Basic Information
12.7.2 Entertainment and Amusement Product Introduction
12.7.3 Time Entertainment Production, Value, Price, Gross Margin 2015-2020
12.8 Jungle Land
12.8.1 Jungle Land Basic Information
12.8.2 Entertainment and Amusement Product Introduction
12.8.3 Jungle Land Production, Value, Price, Gross Margin 2015-2020
12.9 Al Othaim
12.9.1 Al Othaim Basic Information
12.9.2 Entertainment and Amusement Product Introduction
12.9.3 Al Othaim Production, Value, Price, Gross Margin 2015-2020
12.10 AMC
12.10.1 AMC Basic Information
12.10.2 Entertainment and Amusement Product Introduction
12.10.3 AMC Production, Value, Price, Gross Margin 2015-2020
12.11 First Entertainment Company
12.11.1 First Entertainment Company Basic Information
12.11.2 Entertainment and Amusement Product Introduction
12.11.3 First Entertainment Company Production, Value, Price, Gross Margin 2015-2020
12.12 Cirque Du Soleil
12.12.1 Cirque Du Soleil Basic Information
12.12.2 Entertainment and Amusement Product Introduction
12.12.3 Cirque Du Soleil Production, Value, Price, Gross Margin 2015-2020
12.13 Squares Entertainment
12.13.1 Squares Entertainment Basic Information
12.13.2 Entertainment and Amusement Product Introduction
12.13.3 Squares Entertainment Production, Value, Price, Gross Margin 2015-2020
12.14 Fakieh Group
12.14.1 Fakieh Group Basic Information
12.14.2 Entertainment and Amusement Product Introduction
12.14.3 Fakieh Group Production, Value, Price, Gross Margin 2015-2020
13 Industry Outlook
13.1 Market Driver Analysis
13.1.2 Market Restraints Analysis
13.1.3 Market Trends Analysis
13.2 Merger, Acquisition and New Investment
13.3 News of Product Release
14 Global Entertainment and Amusement Market Forecast
14.1 Global Entertainment and Amusement Market Value & Volume Forecast, by Type (2020-2025)
14.1.1 Theme Park/Amusement Park Market Value and Volume Forecast (2020-2025)
14.1.2 Festivals and Concerts Market Value and Volume Forecast (2020-2025)
14.1.3 Entertainment Sports Market Value and Volume Forecast (2020-2025)
14.1.4 Family and Specialty Attractions (Entertainment Centers) Market Value and Volume Forecast (2020-2025)
14.1.5 Cinemas Market Value and Volume Forecast (2020-2025)
14.1.6 Other Market Value and Volume Forecast (2020-2025)
14.2 Global Entertainment and Amusement Market Value & Volume Forecast, by Application (2020-2025)
14.2.1 Family Market Value and Volume Forecast (2020-2025)
14.2.2 Spouse Market Value and Volume Forecast (2020-2025)
14.2.3 Alone Market Value and Volume Forecast (2020-2025)
14.2.4 Kids Only Market Value and Volume Forecast (2020-2025)
14.2.5 Others Market Value and Volume Forecast (2020-2025)
14.3 Entertainment and Amusement Market Analysis and Forecast by Region
14.3.1 North America Market Value and Consumption Forecast (2020-2025)
14.3.2 Europe Market Value and Consumption Forecast (2020-2025)
14.3.3 Asia Pacific Market Value and Consumption Forecast (2020-2025)
14.3.4 Middle East and Africa Market Value and Consumption Forecast (2020-2025)
14.3.5 South America Market Value and Consumption Forecast (2020-2025)
15 New Project Feasibility Analysis
15.1 Industry Barriers and New Entrants SWOT Analysis
15.1.1 Porter