This report elaborates the market size, market characteristics, and market growth of the Game Localization Services industry, and breaks down according to the type, application, and consumption area of Game Localization Services. The report also conducted a PESTEL analysis of the industry to study the main influencing factors and entry barriers of the industry.
In Chapter 3.4 of the report, the impact of the COVID-19 outbreak on the industry was fully assessed. Fully risk assessment and industry recommendations were made for Game Localization Services in a special period. This chapter also compares the markets of Pre COVID-19 and Post COVID-19.
In addition, chapters 8-12 consider the impact of COVID-19 on the regional economy.
Key players in the global Game Localization Services market covered in Chapter 13:
Gengo?
Tr?gora
Altagram
Level Up Translation
memoQ
Andovar
Multiple Languages?
Daytranslations
In Chapter 6, on the basis of types, the Game Localization Services market from 2015 to 2025 is primarily split into:
Game Scripts
Voice-over
User Interfaces
In Chapter 7, on the basis of applications, the Game Localization Services market from 2015 to 2025 covers:
PC
Mac & Linux
Mobile
Geographically, the detailed analysis of production, trade of the following countries is covered in Chapter 4.2, 5:
United States
Europe
China
Japan
India
Geographically, the detailed analysis of consumption, revenue, market share and growth rate of the following regions are covered in Chapter 8, 9, 10, 11, 12:
North America (Covered in Chapter 8)
United States
Canada
Mexico
Europe (Covered in Chapter 9)
Germany
UK
France
Italy
Spain
Others
Asia-Pacific (Covered in Chapter 10)
China
Japan
India
South Korea
Southeast Asia
Others
Middle East and Africa (Covered in Chapter 11)
Saudi Arabia
UAE
South Africa
Others
South America (Covered in Chapter 12)
Brazil
Others
Years considered for this report:
Historical Years: 2015-2019
Base Year: 2019
Estimated Year: 2020
Forecast Period: 2020-2025
Table of Content
1 Game Localization Services Market - Research Scope
1.1 Study Goals
1.2 Market Definition and Scope
1.3 Key Market Segments
1.4 Study and Forecasting Years
2 Game Localization Services Market - Research Methodology
2.1 Methodology
2.2 Research Data Source
2.2.1 Secondary Data
2.2.2 Primary Data
2.2.3 Market Size Estimation
2.2.4 Legal Disclaimer
3 Game Localization Services Market Forces
3.1 Global Game Localization Services Market Size
3.2 Top Impacting Factors (PESTEL Analysis)
3.2.1 Political Factors
3.2.2 Economic Factors
3.2.3 Social Factors
3.2.4 Technological Factors
3.2.5 Environmental Factors
3.2.6 Legal Factors
3.3 Industry Trend Analysis
3.4 Industry Trends Under COVID-19
3.4.1 Risk Assessment on COVID-19
3.4.2 Assessment of the Overall Impact of COVID-19 on the Industry
3.4.3 Pre COVID-19 and Post COVID-19 Market Scenario
3.5 Industry Risk Assessment
4 Game Localization Services Market - By Geography
4.1 Global Game Localization Services Market Value and Market Share by Regions
4.1.1 Global Game Localization Services Value ($) by Region (2015-2020)
4.1.2 Global Game Localization Services Value Market Share by Regions (2015-2020)
4.2 Global Game Localization Services Market Production and Market Share by Major Countries
4.2.1 Global Game Localization Services Production by Major Countries (2015-2020)
4.2.2 Global Game Localization Services Production Market Share by Major Countries (2015-2020)
4.3 Global Game Localization Services Market Consumption and Market Share by Regions
4.3.1 Global Game Localization Services Consumption by Regions (2015-2020)
4.3.2 Global Game Localization Services Consumption Market Share by Regions (2015-2020)
5 Game Localization Services Market - By Trade Statistics
5.1 Global Game Localization Services Export and Import
5.2 United States Game Localization Services Export and Import (2015-2020)
5.3 Europe Game Localization Services Export and Import (2015-2020)
5.4 China Game Localization Services Export and Import (2015-2020)
5.5 Japan Game Localization Services Export and Import (2015-2020)
5.6 India Game Localization Services Export and Import (2015-2020)
5.7
6 Game Localization Services Market - By Type
6.1 Global Game Localization Services Production and Market Share by Types (2015-2020)
6.1.1 Global Game Localization Services Production by Types (2015-2020)
6.1.2 Global Game Localization Services Production Market Share by Types (2015-2020)
6.2 Global Game Localization Services Value and Market Share by Types (2015-2020)
6.2.1 Global Game Localization Services Value by Types (2015-2020)
6.2.2 Global Game Localization Services Value Market Share by Types (2015-2020)
6.3 Global Game Localization Services Production, Price and Growth Rate of Game Scripts (2015-2020)
6.4 Global Game Localization Services Production, Price and Growth Rate of Voice-over (2015-2020)
6.5 Global Game Localization Services Production, Price and Growth Rate of User Interfaces (2015-2020)
7 Game Localization Services Market - By Application
7.1 Global Game Localization Services Consumption and Market Share by Applications (2015-2020)
7.1.1 Global Game Localization Services Consumption by Applications (2015-2020)
7.1.2 Global Game Localization Services Consumption Market Share by Applications (2015-2020)
7.2 Global Game Localization Services Consumption and Growth Rate of PC (2015-2020)
7.3 Global Game Localization Services Consumption and Growth Rate of Mac & Linux (2015-2020)
7.4 Global Game Localization Services Consumption and Growth Rate of Mobile (2015-2020)
8 North America Game Localization Services Market
8.1 North America Game Localization Services Market Size
8.2 United States Game Localization Services Market Size
8.3 Canada Game Localization Services Market Size
8.4 Mexico Game Localization Services Market Size
8.5 The Influence of COVID-19 on North America Market
9 Europe Game Localization Services Market Analysis
9.1 Europe Game Localization Services Market Size
9.2 Germany Game Localization Services Market Size
9.3 United Kingdom Game Localization Services Market Size
9.4 France Game Localization Services Market Size
9.5 Italy Game Localization Services Market Size
9.6 Spain Game Localization Services Market Size
9.7 The Influence of COVID-19 on Europe Market
10 Asia-Pacific Game Localization Services Market Analysis
10.1 Asia-Pacific Game Localization Services Market Size
10.2 China Game Localization Services Market Size
10.3 Japan Game Localization Services Market Size
10.4 South Korea Game Localization Services Market Size
10.5 Southeast Asia Game Localization Services Market Size
10.6 India Game Localization Services Market Size
10.7 The Influence of COVID-19 on Asia Pacific Market
11 Middle East and Africa Game Localization Services Market Analysis
11.1 Middle East and Africa Game Localization Services Market Size
11.2 Saudi Arabia Game Localization Services Market Size
11.3 UAE Game Localization Services Market Size
11.4 South Africa Game Localization Services Market Size
11.5 The Influence of COVID-19 on Middle East and Africa Market
12 South America Game Localization Services Market Analysis
12.1 South America Game Localization Services Market Size
12.2 Brazil Game Localization Services Market Size
12.3 The Influence of COVID-19 on South America Market
13 Company Profiles
13.1 Gengo?
13.1.1 Gengo? Basic Information
13.1.2 Gengo? Product Profiles, Application and Specification
13.1.3 Gengo? Game Localization Services Market Performance (2015-2020)
13.2 Tr