A home video game console is a predesigned piece of electronic hardware that is meant to be placed at a fixed location at one's home, connected to a display like a television screen or computer monitor, and to an external power source, to play video games on using one or more video game controllers.
The report forecast global Home Video Game Consoles market to grow to reach xx Million USD in 2021 with a CAGR of xx% during the period of 2021-2026.
Case numbers are resurging in parts of the world where the COVID-19 pandemic was waning, falling in places that saw huge surges recently, and just beginning to rise in previously little-impacted parts of the globe.
Studying and analyzing the impact of Coronavirus COVID-19 on the Home Video Game Consoles industry, the report provide in-depth analysis and professtional advices on how to face the post COIVD-19 period.
Market Segment by Product Type
Gamepads Controllers
Joystick Controllers
Motion Controllers
Other
Market Segment by Product Application
Adult
Chidren
Finally, the report provides detailed profile and data information analysis of leading company.
Nintendo
Microsoft
Sony
Envizions
Mad Catz
Navidia
Sega
Atari
Hudson Soft/NEC
OUYA
Insights and Tools:
Projected and forecast revenue values are in constant U.S. dollars, unadjusted for inflation.
Product values and regional markets are estimated by market analyst, data analyst and people from related industry, based on companys' revenue and applications market respectively.
The data sources include but not limited to reports of companys,international organizations and governments, MMI market surveys,and related industry news.
Analyses of global market trends, with historical data, estimates for 2021 and projections of compound annual growth rates (CAGRs) through 2026
The market research includes historical and forecast data from like demand, application details, price trends, and company shares by geography, especially focuses on the key regions like United States, European Union, China, and other regions.
In addition, the report provides insight into main drivers,challenges,opportunities and risk of the market and strategies of suppliers. Key players are profiled as well with their market shares in the global market discussed.
Research Objectives
1.To study and analyze the global Home Video Game Consoles consumption (value) by key regions/countries, product type and application, history data from 2016 to 2020, and forecast to 2026.
2.To understand the structure of Home Video Game Consoles market by identifying its various subsegments.
3.Focuses on the key global Home Video Game Consoles manufacturers, to define, describe and analyze the value, market share, market competition landscape, Porter's five forces analysis, SWOT analysis and development plans in next few years.
4.To analyze the Home Video Game Consoles with respect to individual growth trends, future prospects, and their contribution to the total market.
5.To share detailed information about the key factors influencing the growth of the market (growth potential, opportunities, drivers, industry-specific challenges and risks).
6.To project the consumption of Home Video Game Consoles submarkets, with respect to key regions (along with their respective key countries).
7.To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.
8.To strategically profile the key players and comprehensively analyze their growth strategies.
Table of Contents
Global Home Video Game Consoles Market Research Report 2021, Forecast to 2026
1 Market Study Overview
1.1 Study Objectives
1.2 Home Video Game Consoles Introduce
1.3 Combined with the Analysis of Macroeconomic Indicators
1.4 Brief Description of Research methods
1.5 Market Breakdown and Data Triangulation
2 Global Trend Summary
2.1 Home Video Game Consoles Segment by Type
2.1.1 Gamepads Controllers
2.1.2 Joystick Controllers
2.1.3 Motion Controllers
2.1.4 Other
2.2 Market Analysis by Application
2.2.1 Adult
2.2.2 Chidren
2.3 Global Home Video Game Consoles Market Comparison by Regions (2016-2026)
2.3.1 Global Home Video Game Consoles Market Size (2016-2026)
2.3.2 North America Home Video Game Consoles Status and Prospect (2016-2026)
2.3.3 Europe Home Video Game Consoles Status and Prospect (2016-2026)
2.3.4 China Home Video Game Consoles Status and Prospect (2016-2026)
2.3.5 Japan Home Video Game Consoles Status and Prospect (2016-2026)
2.3.6 Southeast Asia Home Video Game Consoles Status and Prospect (2016-2026)
2.4 Basic Product Information
2.4.1 Basic Product Information & Technology Development History
2.4.2 Product Manufacturing Process
2.4.3 Interview with Major Market Participants
2.4.4 High-end Market Analysis and Forecast
2.5 Coronavirus Disease 2019 (Covid-19): Home Video Game Consoles Industry Impact
2.5.1 Home Video Game Consoles Business Impact Assessment - Covid-19
2.5.2 Market Trends and Home Video Game Consoles Potential Opportunities in the COVID-19 Landscape
2.5.3 Measures / Proposal against Covid-19
3 Competition by Manufacturer
3.1 Global Home Video Game Consoles Sales and Market Share by Manufacturer (2016-2021)
3.2 Global Home Video Game Consoles Revenue and Market Share by Manufacturer (2016-2021)
3.3 Global Home Video Game Consoles Industry Concentration Ratio (CR5 and HHI)
3.4 Top 5 Home Video Game Consoles Manufacturer Market Share
3.5 Top 10 Home Video Game Consoles Manufacturer Market Share
3.6 Date of Key Manufacturers Enter into Home Video Game Consoles Market
3.7 Key Manufacturers Home Video Game Consoles Key Manufacturers
3.8 Mergers & Acquisitions Planning
4 Analysis of Home Video Game Consoles Industry Key Manufacturers
4.1 Nintendo
4.1.1 Compan Detail
4.1.2 Nintendo Home Video Game Consoles Product Introduction, Application and Specification
4.1.3 Nintendo 133 Sales, Price, Cost, Gross Margin, and Revenue (2016-2021)
4.1.4 Main Business Overview
4.1.5 Nintendo News
4.2 Microsoft
4.2.1 Compan Detail
4.2.2 Microsoft Home Video Game Consoles Product Introduction, Application and Specification
4.2.3 Microsoft Home Video Game Consoles Sales, Price, Cost, Gross Margin, and Revenue (2016-2021)
4.2.4 Main Business Overview
4.2.5 Nintendo News
4.3 Sony
4.3.1 Compan Detail
4.3.2 Sony Home Video Game Consoles Product Introduction, Application and Specification
4.3.3 Sony Home Video Game Consoles Sales, Price, Cost, Gross Margin, and Revenue (2016-2021)
4.3.4 Main Business Overview
4.3.5 Sony News
4.4 Envizions
4.4.1 Compan Detail
4.4.2 Envizions Home Video Game Consoles Product Introduction, Application and Specification
4.4.3 Envizions Home Video Game Consoles Sales, Price, Cost, Gross Margin, and Revenue (2016-2021)
4.4.4 Main Business Overview
4.4.5 Envizions News
4.5 Mad Catz
4.5.1 Compan Detail
4.5.2 Envizions Home Video Game Consoles Product Introduction, Application and Specification
4.5.3 Mad Catz Home Video Game Consoles Sales, Price, Cost, Gross Margin, and Revenue (2016-2021)
4.5.4 Main Business Overview
4.5.5 Mad Catz News
4.6 Navidia
4.6.1 Compan Detail
4.6.2 Navidia Home Video Game Consoles Product Introduction, Application and Specification
4.6.3 Navidia Home Video Game Consoles Sales, Price, Cost, Gross Margin, and Revenue (2016-2021)
4.6.4 Main Business Overview
4.6.5 Navidia News
4.7 Sega
4.7.1 Compan Detail
4.7.2 Sega Home Video Game Consoles Product Introduction, Application and Specification
4.7.3 Sega Home Video Game Consoles Sales, Price, Cost, Gross Margin, and Revenue (2016-2021)
4.7.4 Main Business Overview
4.7.4 Main Business Overview
4.8 Atari
4.8.1 Compan Detail
4.8.2 Atari Home Video Game Consoles Product Introduction, Application and Specification
4.8.3 Atari Home Video Game Consoles Sales, Price, Cost, Gross Margin, and Revenue (2016-2021)
4.8.4 Main Business Overview
4.8.5 Atari News
4.9 Hudson Soft/NEC
4.9.1 Compan Detail
4.9.2 Hudson Soft/NEC Home Video Game Consoles Product Introduction, Application and Specification
4.9.3 Hudson Soft/NEC Home Video Game Consoles Sales, Price, Cost, Gross Margin, and Revenue (2016-2021)
4.9.4 Main Business Overview
4.9.5 Hudson Soft/NEC News
4.10 OUYA
4.10.1 Compan Detail
4.10.2 OUYA Home Video Game Consoles Product Introduction, Application and Specification
4.10.3 OUYA Home Video Game Consoles Sales, Price, Cost, Gross Margin, and Revenue (2016-2021)
4.10.4 Main Business Overview
4.10.5 OUYA News
5 Global Home Video Game Consoles Market Segment by Big Type
5.1 Global Home Video Game Consoles Revenue, Sales and Market Share by Big Type (2016-2021)
5.1.1 Global Home Video Game Consoles Sales and Market Share by Big Type (2016-2021)
5.1.2 Global Home Video Game Consoles Revenue and Market Share by Big Type (2016-2021)
5.2 Gamepads Controllers Sales Growth Rate and Price
5.2.1 Global Gamepads Controllers Sales Growth Rate (2016-2021)
5.2.2 Global Gamepads Controllers Price (2016-2021)
5.3 Joystick Controllers Sales Growth Rate and Price
5.3.1 Global Joystick Controllers Sales Growth Rate (2016-2021)
5.3.2 Global Joystick Controllers Price (2016-2021)
5.4 Motion Controllers Sales Growth Rate and Price
5.4.1 Global Motion Controllers Sales Growth Rate (2016-2021)
5.4.2 Global Motion Controllers Price (2016-2021)
5.5 Other Sales Growth Rate and Price
5.5.1 Global Other Sales Growth Rate (2016-2021)
5.5.2 Global Other Price (2016-2021)
6 Global Home Video Game Consoles Market Segment by Big Application
6.1 Global Home Video Game Consoles Sales Market Share by Big Application (2016-2021)
6.2 Adult Sales Growth Rate (2016-2021)
6.3 Chidren Sales Growth Rate (2016-2021)
7 Global Home Video Game Consoles Forecast
7.1 Global Home Video Game Consoles Revenue, Sales and Growth Rate (2021-2026)
7.2 Home Video Game Consoles Market Forecast by Regions (2021-2026)
7.2.1 North America Home Video Game Consoles Market Forecast (2021-2026)
7.2.2 Europe Home Video Game Consoles Market Forecast (2021-2026)
7.2.3 China Home Video Game Consoles Market Forecast (2021-2026)
7.2.4 Japan Home Video Game Consoles Market Forecast (2021-2026)
7.2.5 Southeast Asia Home Video Game Consoles Market Forecast (2021-2026)
7.2.6 Other Regions Home Video Game Consoles Market Forecast (2021-2026)
7.3 Home Video Game Consoles Market Forecast by Type (2021-2026)
7.3.1 Global Home Video Game Consoles Sales Forecast by Type (2021-2026)
7.3.2 Global Home Video Game Consoles Market Share Forecast by Type (2021-2026)
7.4 Home Video Game Consoles Market Forecast by Application (2021-2026)
7.4.1 Global Home Video Game Consoles Sales Forecast by Application (2021-2026)
7.4.2 Global Home Video Game Consoles Market Share Forecast by Application (2021-2026)
8 Market Analysis
8.1.1 Market Overview
8.1.2 Market Opportunities
8.1.3 Market Risk
8.1.4 Market Driving Force
8.1.5 Porter's Five Forces Analysis
8.1.6 SWOT Analysis
9 Home Video Game Consoles Related Market Analysis
9.1 Upstream Analysis
9.1.1 Macro Analysis of Upstream Markets
9.1.2 Key Players in Upstream Markets
9.1.3 Upstream Market Trend Analysis
9.1.4 Home Video Game Consoles Manufacturing Cost Analysis
9.2 Downstream Market Analysis
9.2.1 Macro Analysis of Down Markets
9.2.2 Key Players in Down Markets
9.2.3 Downstream Market Trend Analysis
9.2.4 Sales Channel, Distributors, Traders and Dealers
10 Research Findings and Conclusion
List of Tables and Figures
Figure Product Picture Home Video Game Consoles
Figure Market Concentration Ratio and Market Maturity Analysis of Home Video Game Consoles
Figure Bottom-up and Top-down Approaches for This Report
Figure Part of Our External Database
Figure Part of Our External Database
Figure Key Executives Interviewed
Table Global Home Video Game Consoles Market Size by Big Type
Figure Global Market Share of Home Video Game Consoles by Big Type in 2020
Figure Gamepads Controllers Picture (2016-2021)
Figure Joystick Controllers Picture (2016-2021)
Figure Motion Controllers Picture (2016-2021)
Global Home Video Game Consoles Market Size by Big Application
Table Global Home Video Game Consoles Market Size by Application
Figure Global Home Video Game Consoles Market Share by Big Application in 2020
Figure Adult Picture
Figure Chidren Picture
Table Global Home Video Game Consoles Comparison by Regions (M USD) ?2016-2026?
Figure Global Home Video Game Consoles Market Size (Million US$) (2016-2026)
Figure North America Home Video Game Consoles Revenue (Million US$) Growth Rate (2016-2026)
Figure Europe Home Video Game Consoles Revenue (Million US$) Growth Rate (2016-2026)
Figure China Home Video Game Consoles Revenue (Million US$) Growth Rate (2016-2026)
Figure Japan Home Video Game Consoles Revenue (Million US$) Growth Rate (2016-2026)
Figure Southeast Asia Home Video Game Consoles Revenue (Million US$) Growth Rate (2016-2026)
Table Business Impact Assessment - Covid-19
Table Market Trends and Home Video Game Consoles Potential Opportunities in the COVID-19 Landscape
Table Measures / Proposal against Covid-19
Table Global Home Video Game Consoles Sales by Manufacturer (2016-2021)
Figure Global Home Video Game Consoles Sales Market Share by Manufacturer in 2020
Table Global Home Video Game Consoles Revenue by Manufacturer (2016-2021)
Figure Global Home Video Game Consoles Revenue Market Share by Manufacturer in 2020
Table Global Home Video Game Consoles Manufacturers Market Concentration Ratio (CR5 and HHI)
Figure Top 5 Home Video Game Consoles Manufacturer (Revenue) Market Share in 2020
Figure Top 10 Home Video Game Consoles Manufacturer (Revenue) Market Share in 2020
Table Date of Key Manufacturers Enter into Home Video Game Consoles Market
Table Key Manufacturers Home Video Game Consoles Product Type
Table Mergers & Acquisitions Planning
Table Nintendo Company Profile
Table Home Video Game Consoles Product Introduction, Application and Specification of Nintendo
Table Home Video Game Consoles Sales (K Unit), Price (USD/Unit), Revenue (M USD) and Gross Margin of Company One 2016-2021
Table Company One Main Business
Table Company One Recent Development
Table Microsoft Company Profile
Table Home Video Game Consoles Product Introduction, Application and Specification of Microsoft
Table Home Video Game Consoles Sales (K Unit), Price (USD/Unit), Revenue (M USD) and Gross Margin of Company Two 2016-2021
Table Microsoft Recent Development
Table Sony Company Profile
Table Home Video Game Consoles Product Introduction, Application and Specification of Sony
Table Home Video Game Consoles Sales (K Unit), Price (USD/Unit), Revenue (M USD) and Gross Margin of Company Two 2016-2021
Table Sony Main Business
Table Sony Recent Development
Table Envizions Company Profile
Table Home Video Game Consoles Product Introduction, Application and Specification of Envizions
Table Home Video Game Consoles Sales (K Unit), Price (USD/Unit), Revenue (M USD) and Gross Margin of Company Two 2016-2021
Table Envizions Main Business
Table Envizions Recent Development
Table Envizions Main Business
Table Envizions Recent Development
Table Mad Catz Company Profile
Table Home Video Game Consoles Product Introduction, Application and Specification of Mad Catz
Table Home Video Game Consoles Sales (K Unit), Price (USD/Unit), Revenue (M USD) and Gross Margin of Company Two 2016-2021
Table Mad Catz Main Business
Table Mad Catz Recent Development
Table Navidia Company Profile
Table Home Video Game Consoles Product Introduction, Application and Specification of Navidia
Table Home Video Game Consoles Sales (K Unit), Price (USD/Unit), Revenue (M USD) and Gross Margin of Company Two 2016-2021
Table Navidia Main Business
Table Navidia Recent Development
Table Sega Company Profile
Table Home Video Game Consoles Product Introduction, Application and Specification of Sega
Table Home Video Game Consoles Sales (K Unit), Price (USD/Unit), Revenue (M USD) and Gross Margin of Company Two 2016-2021
Table Sega Main Business
Table Sega Recent Development
Table Atari Company Profile
Table Home Video Game Consoles Product Introduction, Application and Specification of Atari
Table Home Video Game Consoles Sales (K Unit), Price (USD/Unit), Revenue (M USD) and Gross Margin of Company Two 2016-2021
Table Atari Main Business
Table Atari Recent Development
Table Hudson Soft/NEC Company Profile
Table Home Video Game Consoles Product Introduction, Application and Specification of Hudson Soft/NEC
Table Home Video Game Consoles Sales (K Unit), Price (USD/Unit), Revenue (M USD) and Gross Margin of Company Two 2016-2021
Table Hudson Soft/NEC Main Business
Table Hudson Soft/NEC Recent Development
Table OUYA Company Profile
Table Home Video Game Consoles Product Introduction, Application and Specification of OUYA
Table Home Video Game Consoles Sales (K Unit), Price (USD/Unit), Revenue (M USD) and Gross Margin of Company Two 2016-2021
Table OUYA Main Business
Table OUYA Recent Development
Figure Global Home Video Game Consoles Sales and Growth Rate (2016-2021)
Figure Global Home Video Game Consoles Revenue and Growth Rate (2016-2021)
Table Global Home Video Game Consoles Sales by Regions (2016-2021)
Figure Global Home Video Game Consoles Sales Market Share by Regions in 2020
Table Global Home Video Game Consoles Revenue by Regions (2016-2021)
Figure Global Home Video Game Consoles Revenue Market Share by Regions in 2020
Figure North America Home Video Game Consoles Sales and Growth Rate (2016-2021)
Figure Europe Home Video Game Consoles Sales and Growth Rate (2016-2021)
Figure China Home Video Game Consoles Sales and Growth Rate (2016-2021)
Figure Japan Home Video Game Consoles Sales and Growth Rate (2016-2021)
Figure Southeast Asia Home Video Game Consoles Sales and Growth Rate (2016-2021)
Figure Other Regions Home Video Game Consoles Sales and Growth Rate (2016-2021)
Table Global Home Video Game Consoles Sales by Big Type (2016-2021)
Table Global Home Video Game Consoles Sales Market Share by Big Type (2016-2021)
Figure Global Home Video Game Consoles Sales Market Share by Big Type in 2019
Table Global Home Video Game Consoles Revenue by Big Type (2016-2021)
Table Global Home Video Game Consoles Revenue Market Share by Big Type (2016-2021)
Table Global Home Video Game Consoles Revenue Market Share by Big Type in 2019
Figure Global Gamepads Controllers Sales Growth Rate (2016-2021)
Figure Global Gamepads Controllers Price (2016-2021)
Figure Global Joystick Controllers Sales Growth Rate (2016-2021)
Figure Global Joystick Controllers Price (2016-2021)
Figure Global Motion Controllers Sales Growth Rate (2016-2021)
Figure Global Motion Controllers Price (2016-2021)
Figure Global Other Sales Growth Rate (2016-2021)
Table Global Home Video Game Consoles Sales by Big Application (2016-2021)
Table Global Home Video Game Consoles Sales Market Share by Big Application (2016-2021)
Figure Global Home Video Game Consoles Sales Market Share by Big Application in 2019
Figure Global Adult Sales Growth Rate (2016-2021)
Figure Global Chidren Sales Growth Rate (2016-2021)
Figure Global Home Video Game Consoles Sales and Growth Rate (2021-2026)
Figure Global Home Video Game Consoles Revenue and Growth Rate (2021-2026)
Table Global Home Video Game Consoles Sales Forecast by Regions (2021-2026)
Table Global Home Video Game Consoles Market Share Forecast by Regions (2021-2026)
Figure North America Sales Home Video Game Consoles Market Forecast (2021-2026)
Figure Europe Sales Home Video Game Consoles Market Forecast (2021-2026)
Figure China Sales Home Video Game Consoles Market Forecast (2021-2026)
Figure Japan Sales Home Video Game Consoles Market Forecast (2021-2026)
Figure Southeast Asia Sales Home Video Game Consoles Market Forecast (2021-2026)
Figure Other Regions Sales Home Video Game Consoles Market Forecast (2021-2026)
Table Global Home Video Game Consoles Sales Forecast by Type (2021-2026)
Table Global Home Video Game Consoles Market Share Forecast by Type (2021-2026)
Table Global Home Video Game Consoles Sales Forecast by Application (2021-2026)
Table Global Home Video Game Consoles Market Share Forecast by Application (2021-2026)
Table Market Opportunities in Next Few Years
Table Market Risks Analysis
Table Market Drivers
Figure Porter's Five Forces Analysis
Table Macro Analysis of Upstream Markets
Table Key Players in Upstream Markets
Table Key Players of Upstream Markets
Table Key Raw Materials
Figure Price Trend of Key Raw Materials
Table Key Suppliers of Raw Materials
Figure Manufacturing Cost Structure of Home Video Game Consoles
Table Macro Analysis of Down Markets
Table Key Players in Down Markets
Table Key Players of Downstream Markets
Figure Sales Channel
Figure North America Home Video Game Consoles Sales (K Units) Growth Rate Forecast (2020-2025)
Figure North America Home Video Game Consoles Revenue (Million US$) Growth Rate Forecast (2020-2025)
Figure Europe Home Video Game Consoles Sales (K Units) Growth Rate Forecast (2020-2025)
Figure Europe Home Video Game Consoles Revenue (Million US$) Growth Rate Forecast (2020-2025)
Figure Japan Home Video Game Consoles Production (K Units) Growth Rate Forecast (2020-2025)
Figure Japan Home Video Game Consoles Revenue (Million US$) Growth Rate Forecast (2020-2025)
Figure China Home Video Game Consoles Production (K Units) Growth Rate Forecast (2020-2025)
Figure China Home Video Game Consoles Revenue (Million US$) Growth Rate Forecast (2020-2025)
Figure Methodology/Research Approach
Figure Market Size Estimation
Figure Author List
Nintendo
Microsoft
Sony
Envizions
Mad Catz
Navidia
Sega
Atari