The process by which imagery is created or manipulated outside the context of a live action shot in film making.
The Visual Effects Services market revenue was xx.xx Million USD in 2019, and will reach xx.xx Million USD in 2025, with a CAGR of x.x% during 2020-2025.
Under COVID-19 outbreak globally, this report provides 360 degrees of analysis from supply chain, import and export control to regional government policy and future influence on the industry. Detailed analysis about market status (2015-2020), enterprise competition pattern, advantages and disadvantages of enterprise products, industry development trends (2020-2025), regional industrial layout characteristics and macroeconomic policies, industrial policy has also been included. From raw materials to end users of this industry are analyzed scientifically, the trends of product circulation and sales channel will be presented as well. Considering COVID-19, this report provides comprehensive and in-depth analysis on how the epidemic push this industry transformation and reform.
In COVID-19 outbreak, Chapter 2.2 of this report provides an analysis of the impact of COVID-19 on the global economy and the Visual Effects Services industry.
Chapter 3.7 covers the analysis of the impact of COVID-19 from the perspective of the industry chain.
In addition, chapters 7-11 consider the impact of COVID-19 on the regional economy.
The Visual Effects Services market can be split based on product types, major applications, and important countries as follows:
Key players in the global Visual Effects Services market covered in Chapter 12:
Framestore
Animal Logic
Weta Digital
Cinesite
Digital Domain
BUF
Image Works
The Mill
Scanline vfx
Double Negative
The Moving Picture Company
Industrial Light and Magic
Tippett Studio
Cinnesite
Silicon Graphics
Digital Idea
In Chapter 4 and 14.1, on the basis of types, the Visual Effects Services market from 2015 to 2025 is primarily split into:
3D
2D
Other
In Chapter 5 and 14.2, on the basis of applications, the Visual Effects Services market from 2015 to 2025 covers:
Television
Theatre
Video Game
Simulator
Film
Geographically, the detailed analysis of consumption, revenue, market share and growth rate, historic and forecast (2015-2025) of the following regions are covered in Chapter 6, 7, 8, 9, 10, 11, 14:
North America (Covered in Chapter 7 and 14)
United States
Canada
Mexico
Europe (Covered in Chapter 8 and 14)
Germany
UK
France
Italy
Spain
Russia
Others
Asia-Pacific (Covered in Chapter 9 and 14)
China
Japan
South Korea
Australia
India
Southeast Asia
Others
Middle East and Africa (Covered in Chapter 10 and 14)
Saudi Arabia
UAE
Egypt
Nigeria
South Africa
Others
South America (Covered in Chapter 11 and 14)
Brazil
Argentina
Columbia
Chile
Others
Years considered for this report:
Historical Years: 2015-2019
Base Year: 2019
Estimated Year: 2020
Forecast Period: 2020-2025
Table of Content
1 Visual Effects Services Introduction and Market Overview
1.1 Objectives of the Study
1.2 Overview of Visual Effects Services
1.3 Scope of The Study
1.3.1 Key Market Segments
1.3.2 Players Covered
1.3.3 COVID-19's impact on the Visual Effects Services industry
1.4 Methodology of The Study
1.5 Research Data Source
2 Executive Summary
2.1 Market Overview
2.1.1 Global Visual Effects Services Market Size, 2015 - 2020
2.1.2 Global Visual Effects Services Market Size by Type, 2015 - 2020
2.1.3 Global Visual Effects Services Market Size by Application, 2015 - 2020
2.1.4 Global Visual Effects Services Market Size by Region, 2015 - 2025
2.2 Business Environment Analysis
2.2.1 Global COVID-19 Status and Economic Overview
2.2.2 Influence of COVID-19 Outbreak on Visual Effects Services Industry Development
3 Industry Chain Analysis
3.1 Upstream Raw Material Suppliers of Visual Effects Services Analysis
3.2 Major Players of Visual Effects Services
3.3 Visual Effects Services Manufacturing Cost Structure Analysis
3.3.1 Production Process Analysis
3.3.2 Manufacturing Cost Structure of Visual Effects Services
3.3.3 Labor Cost of Visual Effects Services
3.4 Market Distributors of Visual Effects Services
3.5 Major Downstream Buyers of Visual Effects Services Analysis
3.6 The Impact of Covid-19 From the Perspective of Industry Chain
3.7 Regional Import and Export Controls Will Exist for a Long Time
3.8 Continued downward PMI Spreads Globally
4 Global Visual Effects Services Market, by Type
4.1 Global Visual Effects Services Value and Market Share by Type (2015-2020)
4.2 Global Visual Effects Services Production and Market Share by Type (2015-2020)
4.3 Global Visual Effects Services Value and Growth Rate by Type (2015-2020)
4.3.1 Global Visual Effects Services Value and Growth Rate of 3D
4.3.2 Global Visual Effects Services Value and Growth Rate of 2D
4.3.3 Global Visual Effects Services Value and Growth Rate of Other
4.4 Global Visual Effects Services Price Analysis by Type (2015-2020)
5 Visual Effects Services Market, by Application
5.1 Downstream Market Overview
5.2 Global Visual Effects Services Consumption and Market Share by Application (2015-2020)
5.3 Global Visual Effects Services Consumption and Growth Rate by Application (2015-2020)
5.3.1 Global Visual Effects Services Consumption and Growth Rate of Television (2015-2020)
5.3.2 Global Visual Effects Services Consumption and Growth Rate of Theatre (2015-2020)
5.3.3 Global Visual Effects Services Consumption and Growth Rate of Video Game (2015-2020)
5.3.4 Global Visual Effects Services Consumption and Growth Rate of Simulator (2015-2020)
5.3.5 Global Visual Effects Services Consumption and Growth Rate of Film (2015-2020)
6 Global Visual Effects Services Market Analysis by Regions
6.1 Global Visual Effects Services Sales, Revenue and Market Share by Regions
6.1.1 Global Visual Effects Services Sales by Regions (2015-2020)
6.1.2 Global Visual Effects Services Revenue by Regions (2015-2020)
6.2 North America Visual Effects Services Sales and Growth Rate (2015-2020)
6.3 Europe Visual Effects Services Sales and Growth Rate (2015-2020)
6.4 Asia-Pacific Visual Effects Services Sales and Growth Rate (2015-2020)
6.5 Middle East and Africa Visual Effects Services Sales and Growth Rate (2015-2020)
6.6 South America Visual Effects Services Sales and Growth Rate (2015-2020)
7 North America Visual Effects Services Market Analysis by Countries
7.1 The Influence of COVID-19 on North America Market
7.2 North America Visual Effects Services Sales, Revenue and Market Share by Countries
7.2.1 North America Visual Effects Services Sales by Countries (2015-2020)
7.2.2 North America Visual Effects Services Revenue by Countries (2015-2020)
7.3 United States Visual Effects Services Sales and Growth Rate (2015-2020)
7.4 Canada Visual Effects Services Sales and Growth Rate (2015-2020)
7.5 Mexico Visual Effects Services Sales and Growth Rate (2015-2020)
8 Europe Visual Effects Services Market Analysis by Countries
8.1 The Influence of COVID-19 on Europe Market
8.2 Europe Visual Effects Services Sales, Revenue and Market Share by Countries
8.2.1 Europe Visual Effects Services Sales by Countries (2015-2020)
8.2.2 Europe Visual Effects Services Revenue by Countries (2015-2020)
8.3 Germany Visual Effects Services Sales and Growth Rate (2015-2020)
8.4 UK Visual Effects Services Sales and Growth Rate (2015-2020)
8.5 France Visual Effects Services Sales and Growth Rate (2015-2020)
8.6 Italy Visual Effects Services Sales and Growth Rate (2015-2020)
8.7 Spain Visual Effects Services Sales and Growth Rate (2015-2020)
8.8 Russia Visual Effects Services Sales and Growth Rate (2015-2020)
9 Asia Pacific Visual Effects Services Market Analysis by Countries
9.1 The Influence of COVID-19 on Asia Pacific Market
9.2 Asia Pacific Visual Effects Services Sales, Revenue and Market Share by Countries
9.2.1 Asia Pacific Visual Effects Services Sales by Countries (2015-2020)
9.2.2 Asia Pacific Visual Effects Services Revenue by Countries (2015-2020)
9.3 China Visual Effects Services Sales and Growth Rate (2015-2020)
9.4 Japan Visual Effects Services Sales and Growth Rate (2015-2020)
9.5 South Korea Visual Effects Services Sales and Growth Rate (2015-2020)
9.6 India Visual Effects Services Sales and Growth Rate (2015-2020)
9.7 Southeast Asia Visual Effects Services Sales and Growth Rate (2015-2020)
9.8 Australia Visual Effects Services Sales and Growth Rate (2015-2020)
10 Middle East and Africa Visual Effects Services Market Analysis by Countries
10.1 The Influence of COVID-19 on Middle East and Africa Market
10.2 Middle East and Africa Visual Effects Services Sales, Revenue and Market Share by Countries
10.2.1 Middle East and Africa Visual Effects Services Sales by Countries (2015-2020)
10.2.2 Middle East and Africa Visual Effects Services Revenue by Countries (2015-2020)
10.3 Saudi Arabia Visual Effects Services Sales and Growth Rate (2015-2020)
10.4 UAE Visual Effects Services Sales and Growth Rate (2015-2020)
10.5 Egypt Visual Effects Services Sales and Growth Rate (2015-2020)
10.6 Nigeria Visual Effects Services Sales and Growth Rate (2015-2020)
10.7 South Africa Visual Effects Services Sales and Growth Rate (2015-2020)
11 South America Visual Effects Services Market Analysis by Countries
11.1 The Influence of COVID-19 on Middle East and Africa Market
11.2 South America Visual Effects Services Sales, Revenue and Market Share by Countries
11.2.1 South America Visual Effects Services Sales by Countries (2015-2020)
11.2.2 South America Visual Effects Services Revenue by Countries (2015-2020)
11.3 Brazil Visual Effects Services Sales and Growth Rate (2015-2020)
11.4 Argentina Visual Effects Services Sales and Growth Rate (2015-2020)
11.5 Columbia Visual Effects Services Sales and Growth Rate (2015-2020)
11.6 Chile Visual Effects Services Sales and Growth Rate (2015-2020)
12 Competitive Landscape
12.1 Framestore
12.1.1 Framestore Basic Information
12.1.2 Visual Effects Services Product Introduction
12.1.3 Framestore Production, Value, Price, Gross Margin 2015-2020
12.2 Animal Logic
12.2.1 Animal Logic Basic Information
12.2.2 Visual Effects Services Product Introduction
12.2.3 Animal Logic Production, Value, Price, Gross Margin 2015-2020
12.3 Weta Digital
12.3.1 Weta Digital Basic Information
12.3.2 Visual Effects Services Product Introduction
12.3.3 Weta Digital Production, Value, Price, Gross Margin 2015-2020
12.4 Cinesite
12.4.1 Cinesite Basic Information
12.4.2 Visual Effects Services Product Introduction
12.4.3 Cinesite Production, Value, Price, Gross Margin 2015-2020
12.5 Digital Domain
12.5.1 Digital Domain Basic Information
12.5.2 Visual Effects Services Product Introduction
12.5.3 Digital Domain Production, Value, Price, Gross Margin 2015-2020
12.6 BUF
12.6.1 BUF Basic Information
12.6.2 Visual Effects Services Product Introduction
12.6.3 BUF Production, Value, Price, Gross Margin 2015-2020
12.7 Image Works
12.7.1 Image Works Basic Information
12.7.2 Visual Effects Services Product Introduction
12.7.3 Image Works Production, Value, Price, Gross Margin 2015-2020
12.8 The Mill
12.8.1 The Mill Basic Information
12.8.2 Visual Effects Services Product Introduction
12.8.3 The Mill Production, Value, Price, Gross Margin 2015-2020
12.9 Scanline vfx
12.9.1 Scanline vfx Basic Information
12.9.2 Visual Effects Services Product Introduction
12.9.3 Scanline vfx Production, Value, Price, Gross Margin 2015-2020
12.10 Double Negative
12.10.1 Double Negative Basic Information
12.10.2 Visual Effects Services Product Introduction
12.10.3 Double Negative Production, Value, Price, Gross Margin 2015-2020
12.11 The Moving Picture Company
12.11.1 The Moving Picture Company Basic Information
12.11.2 Visual Effects Services Product Introduction
12.11.3 The Moving Picture Company Production, Value, Price, Gross Margin 2015-2020
12.12 Industrial Light and Magic
12.12.1 Industrial Light and Magic Basic Information
12.12.2 Visual Effects Services Product Introduction
12.12.3 Industrial Light and Magic Production, Value, Price, Gross Margin 2015-2020
12.13 Tippett Studio
12.13.1 Tippett Studio Basic Information
12.13.2 Visual Effects Services Product Introduction
12.13.3 Tippett Studio Production, Value, Price, Gross Margin 2015-2020
12.14 Cinnesite
12.14.1 Cinnesite Basic Information
12.14.2 Visual Effects Services Product Introduction
12.14.3 Cinnesite Production, Value, Price, Gross Margin 2015-2020
12.15 Silicon Graphics
12.15.1 Silicon Graphics Basic Information
12.15.2 Visual Effects Services Product Introduction
12.15.3 Silicon Graphics Production, Value, Price, Gross Margin 2015-2020
12.16 Digital Idea
12.16.1 Digital Idea Basic Information
12.16.2 Visual Effects Services Product Introduction
12.16.3 Digital Idea Production, Value, Price, Gross Margin 2015-2020
13 Industry Outlook
13.1 Market Driver Analysis
13.1.2 Market Restraints Analysis
13.1.3 Market Trends Analysis
13.2 Merger, Acquisition and New Investment
13.3 News of Product Release
14 Global Visual Effects Services Market Forecast
14.1 Global Visual Effects Services Market Value & Volume Forecast, by Type (2020-2025)
14.1.1 3D Market Value and Volume Forecast (2020-2025)
14.1.2 2D Market Value and Volume Forecast (2020-2025)
14.1.3 Other Market Value and Volume Forecast (2020-2025)
14.2 Global Visual Effects Services Market Value & Volume Forecast, by Application (2020-2025)
14.2.1 Television Market Value and Volume Forecast (2020-2025)
14.2.2 Theatre Market Value and Volume Forecast (2020-2025)
14.2.3 Video Game Market Value and Volume Forecast (2020-2025)
14.2.4 Simulator Market Value and Volume Forecast (2020-2025)
14.2.5 Film Market Value and Volume Forecast (2020-2025)
14.3 Visual Effects Services Market Analysis and Forecast by Region
14.3.1 North America Market Value and Consumption Forecast (2020-2025)
14.3.2 Europe Market Value and Consumption Forecast (2020-2025)
14.3.3 Asia Pacific Market Value and Consumption Forecast (2020-2025)
14.3.4 Middle East and Africa Market Value and Consumption Forecast (2020-2025)
14.3.5 South America Market Value and Consumption Forecast (2020-2025)
15 New Project Feasibility Analysis
15.1 Industry Barriers and New Entrants SWOT Analysis
15.1.1 Porter