This report contains market size and forecasts of Massive Multiplayer Online (MMO) Games in Global, including the following market information:
Global Massive Multiplayer Online (MMO) Games Market Revenue, 2016-2021, 2022-2027, ($ millions)
Global top five companies in 2020 (%)
The global Massive Multiplayer Online (MMO) Games market was valued at 44360 million in 2020 and is projected to reach US$ 61510 million by 2027, at a CAGR of 8.5% during the forecast period.
MARKET MONITOR GLOBAL, INC (MMG) has surveyed the Massive Multiplayer Online (MMO) Games companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global Massive Multiplayer Online (MMO) Games Market, By Type, 2016-2021, 2022-2027 ($ millions)
Global Massive Multiplayer Online (MMO) Games Market Segment Percentages, By Type, 2020 (%)
MMO Real-time Strategy
MMO First Person Shooter
MMO Role Play Games
China Massive Multiplayer Online (MMO) Games Market, By Application, 2016-2021, 2022-2027 ($ millions)
China Massive Multiplayer Online (MMO) Games Market Segment Percentages, By Application, 2020 (%)
Professional Players
Amateur Players
Global Massive Multiplayer Online (MMO) Games Market, By Region and Country, 2016-2021, 2022-2027 ($ Millions)
Global Massive Multiplayer Online (MMO) Games Market Segment Percentages, By Region and Country, 2020 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Total Massive Multiplayer Online (MMO) Games Market Competitors Revenues in Global, by Players 2016-2021 (Estimated), ($ millions)
Total Massive Multiplayer Online (MMO) Games Market Competitors Revenues Share in Global, by Players 2020 (%)
Further, the report presents profiles of competitors in the market, including the following:
Tencent
NetEase
Activision Blizzard
Supercell
NEXON
NCSoft
Electronic Arts
Bluehole
Mixi Inc.
SQUARE ENIX
ChangYou
Shanda Interactive Entertainment
GungHo Online Entertainment
Daybreak Game Company
Gamigo
Table of Contents
1 Introduction to Research & Analysis Reports
1.1 Massive Multiplayer Online (MMO) Games Market Definition
1.2 Market Segments
1.2.1 Market by Type
1.2.2 Market by Application
1.3 Global Massive Multiplayer Online (MMO) Games Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
1.5.1 Research Methodology
1.5.2 Research Process
1.5.3 Base Year
1.5.4 Report Assumptions & Caveats
2 Global Massive Multiplayer Online (MMO) Games Overall Market Size
2.1 Global Massive Multiplayer Online (MMO) Games Market Size: 2021 VS 2027
2.2 Global Massive Multiplayer Online (MMO) Games Market Size, Prospects & Forecasts: 2016-2027
2.3 Key Market Trends, Opportunity, Drivers and Restraints
2.3.1 Market Opportunities & Trends
2.3.2 Market Drivers
2.3.3 Market Restraints
3 Company Landscape
3.1 Top Massive Multiplayer Online (MMO) Games Players in Global Market
3.2 Top Global Massive Multiplayer Online (MMO) Games Companies Ranked by Revenue
3.3 Global Massive Multiplayer Online (MMO) Games Revenue by Companies
3.4 Top 3 and Top 5 Massive Multiplayer Online (MMO) Games Companies in Global Market, by Revenue in 2020
3.5 Global Companies Massive Multiplayer Online (MMO) Games Product Type
3.6 Tier 1, Tier 2 and Tier 3 Massive Multiplayer Online (MMO) Games Players in Global Market
3.6.1 List of Global Tier 1 Massive Multiplayer Online (MMO) Games Companies
3.6.2 List of Global Tier 2 and Tier 3 Massive Multiplayer Online (MMO) Games Companies
4 Market Sights by Product
4.1 Overview
4.1.1 By Type - Global Massive Multiplayer Online (MMO) Games Market Size Markets, 2021 & 2027
4.1.2 MMO Real-time Strategy
4.1.3 MMO First Person Shooter
4.1.4 MMO Role Play Games
4.2 By Type - Global Massive Multiplayer Online (MMO) Games Revenue & Forecasts
4.2.1 By Type - Global Massive Multiplayer Online (MMO) Games Revenue, 2016-2021
4.2.2 By Type - Global Massive Multiplayer Online (MMO) Games Revenue, 2022-2027
4.2.3 By Type - Global Massive Multiplayer Online (MMO) Games Revenue Market Share, 2016-2027
5 Sights by Application
5.1 Overview
5.1.1 By Application - Global Massive Multiplayer Online (MMO) Games Market Size, 2021 & 2027
5.1.2 Professional Players
5.1.3 Amateur Players
5.2 By Application - Global Massive Multiplayer Online (MMO) Games Revenue & Forecasts
5.2.1 By Application - Global Massive Multiplayer Online (MMO) Games Revenue, 2016-2021
5.2.2 By Application - Global Massive Multiplayer Online (MMO) Games Revenue, 2022-2027
5.2.3 By Application - Global Massive Multiplayer Online (MMO) Games Revenue Market Share, 2016-2027
6 Sights by Region
6.1 By Region - Global Massive Multiplayer Online (MMO) Games Market Size, 2021 & 2027
6.2 By Region - Global Massive Multiplayer Online (MMO) Games Revenue & Forecasts
6.2.1 By Region - Global Massive Multiplayer Online (MMO) Games Revenue, 2016-2021
6.2.2 By Region - Global Massive Multiplayer Online (MMO) Games Revenue, 2022-2027
6.2.3 By Region - Global Massive Multiplayer Online (MMO) Games Revenue Market Share, 2016-2027
6.3 North America
6.3.1 By Country - North America Massive Multiplayer Online (MMO) Games Revenue, 2016-2027
6.3.2 US Massive Multiplayer Online (MMO) Games Market Size, 2016-2027
6.3.3 Canada Massive Multiplayer Online (MMO) Games Market Size, 2016-2027
6.3.4 Mexico Massive Multiplayer Online (MMO) Games Market Size, 2016-2027
6.4 Europe
6.4.1 By Country - Europe Massive Multiplayer Online (MMO) Games Revenue, 2016-2027
6.4.2 Germany Massive Multiplayer Online (MMO) Games Market Size, 2016-2027
6.4.3 France Massive Multiplayer Online (MMO) Games Market Size, 2016-2027
6.4.4 U.K. Massive Multiplayer Online (MMO) Games Market Size, 2016-2027
6.4.5 Italy Massive Multiplayer Online (MMO) Games Market Size, 2016-2027
6.4.6 Russia Massive Multiplayer Online (MMO) Games Market Size, 2016-2027
6.4.7 Nordic Countries Massive Multiplayer Online (MMO) Games Market Size, 2016-2027
6.4.8 Benelux Massive Multiplayer Online (MMO) Games Market Size, 2016-2027
6.5 Asia
6.5.1 By Region - Asia Massive Multiplayer Online (MMO) Games Revenue, 2016-2027
6.5.2 China Massive Multiplayer Online (MMO) Games Market Size, 2016-2027
6.5.3 Japan Massive Multiplayer Online (MMO) Games Market Size, 2016-2027
6.5.4 South Korea Massive Multiplayer Online (MMO) Games Market Size, 2016-2027
6.5.5 Southeast Asia Massive Multiplayer Online (MMO) Games Market Size, 2016-2027
6.5.6 India Massive Multiplayer Online (MMO) Games Market Size, 2016-2027
6.6 South America
6.6.1 By Country - South America Massive Multiplayer Online (MMO) Games Revenue, 2016-2027
6.6.2 Brazil Massive Multiplayer Online (MMO) Games Market Size, 2016-2027
6.6.3 Argentina Massive Multiplayer Online (MMO) Games Market Size, 2016-2027
6.7 Middle East & Africa
6.7.1 By Country - Middle East & Africa Massive Multiplayer Online (MMO) Games Revenue, 2016-2027
6.7.2 Turkey Massive Multiplayer Online (MMO) Games Market Size, 2016-2027
6.7.3 Israel Massive Multiplayer Online (MMO) Games Market Size, 2016-2027
6.7.4 Saudi Arabia Massive Multiplayer Online (MMO) Games Market Size, 2016-2027
6.7.5 UAE Massive Multiplayer Online (MMO) Games Market Size, 2016-2027
7 Players Profiles
7.1 Tencent
7.1.1 Tencent Corporate Summary
7.1.2 Tencent Business Overview
7.1.3 Tencent Massive Multiplayer Online (MMO) Games Major Product Offerings
7.1.4 Tencent Massive Multiplayer Online (MMO) Games Revenue in Global (2016-2021)
7.1.5 Tencent Key News
7.2 NetEase
7.2.1 NetEase Corporate Summary
7.2.2 NetEase Business Overview
7.2.3 NetEase Massive Multiplayer Online (MMO) Games Major Product Offerings
7.2.4 NetEase Massive Multiplayer Online (MMO) Games Revenue in Global (2016-2021)
7.2.5 NetEase Key News
7.3 Activision Blizzard
7.3.1 Activision Blizzard Corporate Summary
7.3.2 Activision Blizzard Business Overview
7.3.3 Activision Blizzard Massive Multiplayer Online (MMO) Games Major Product Offerings
7.3.4 Activision Blizzard Massive Multiplayer Online (MMO) Games Revenue in Global (2016-2021)
7.3.5 Activision Blizzard Key News
7.4 Supercell
7.4.1 Supercell Corporate Summary
7.4.2 Supercell Business Overview
7.4.3 Supercell Massive Multiplayer Online (MMO) Games Major Product Offerings
7.4.4 Supercell Massive Multiplayer Online (MMO) Games Revenue in Global (2016-2021)
7.4.5 Supercell Key News
7.5 NEXON
7.5.1 NEXON Corporate Summary
7.5.2 NEXON Business Overview
7.5.3 NEXON Massive Multiplayer Online (MMO) Games Major Product Offerings
7.5.4 NEXON Massive Multiplayer Online (MMO) Games Revenue in Global (2016-2021)
7.5.5 NEXON Key News
7.6 NCSoft
7.6.1 NCSoft Corporate Summary
7.6.2 NCSoft Business Overview
7.6.3 NCSoft Massive Multiplayer Online (MMO) Games Major Product Offerings
7.6.4 NCSoft Massive Multiplayer Online (MMO) Games Revenue in Global (2016-2021)
7.6.5 NCSoft Key News
7.7 Electronic Arts
7.7.1 Electronic Arts Corporate Summary
7.7.2 Electronic Arts Business Overview
7.7.3 Electronic Arts Massive Multiplayer Online (MMO) Games Major Product Offerings
7.4.4 Electronic Arts Massive Multiplayer Online (MMO) Games Revenue in Global (2016-2021)
7.7.5 Electronic Arts Key News
7.8 Bluehole
7.8.1 Bluehole Corporate Summary
7.8.2 Bluehole Business Overview
7.8.3 Bluehole Massive Multiplayer Online (MMO) Games Major Product Offerings
7.8.4 Bluehole Massive Multiplayer Online (MMO) Games Revenue in Global (2016-2021)
7.8.5 Bluehole Key News
7.9 Mixi Inc.
7.9.1 Mixi Inc. Corporate Summary
7.9.2 Mixi Inc. Business Overview
7.9.3 Mixi Inc. Massive Multiplayer Online (MMO) Games Major Product Offerings
7.9.4 Mixi Inc. Massive Multiplayer Online (MMO) Games Revenue in Global (2016-2021)
7.9.5 Mixi Inc. Key News
7.10 SQUARE ENIX
7.10.1 SQUARE ENIX Corporate Summary
7.10.2 SQUARE ENIX Business Overview
7.10.3 SQUARE ENIX Massive Multiplayer Online (MMO) Games Major Product Offerings
7.10.4 SQUARE ENIX Massive Multiplayer Online (MMO) Games Revenue in Global (2016-2021)
7.10.5 SQUARE ENIX Key News
7.11 ChangYou
7.11.1 ChangYou Corporate Summary
7.11.2 ChangYou Business Overview
7.11.3 ChangYou Massive Multiplayer Online (MMO) Games Major Product Offerings
7.11.4 ChangYou Massive Multiplayer Online (MMO) Games Revenue in Global (2016-2021)
7.11.5 ChangYou Key News
7.12 Shanda Interactive Entertainment
7.12.1 Shanda Interactive Entertainment Corporate Summary
7.12.2 Shanda Interactive Entertainment Business Overview
7.12.3 Shanda Interactive Entertainment Massive Multiplayer Online (MMO) Games Major Product Offerings
7.12.4 Shanda Interactive Entertainment Massive Multiplayer Online (MMO) Games Revenue in Global (2016-2021)
7.12.5 Shanda Interactive Entertainment Key News
7.13 GungHo Online Entertainment
7.13.1 GungHo Online Entertainment Corporate Summary
7.13.2 GungHo Online Entertainment Business Overview
7.13.3 GungHo Online Entertainment Massive Multiplayer Online (MMO) Games Major Product Offerings
7.13.4 GungHo Online Entertainment Massive Multiplayer Online (MMO) Games Revenue in Global (2016-2021)
7.13.5 GungHo Online Entertainment Key News
7.14 Daybreak Game Company
7.14.1 Daybreak Game Company Corporate Summary
7.14.2 Daybreak Game Company Business Overview
7.14.3 Daybreak Game Company Massive Multiplayer Online (MMO) Games Major Product Offerings
7.14.4 Daybreak Game Company Massive Multiplayer Online (MMO) Games Revenue in Global (2016-2021)
7.14.5 Daybreak Game Company Key News
7.15 Gamigo
7.15.1 Gamigo Corporate Summary
7.15.2 Gamigo Business Overview
7.15.3 Gamigo Massive Multiplayer Online (MMO) Games Major Product Offerings
7.15.4 Gamigo Massive Multiplayer Online (MMO) Games Revenue in Global (2016-2021)
7.15.5 Gamigo Key News
8 Conclusion
9 Appendix
9.1 Note
9.2 Examples of Clients
9.3 Disclaimer
List of Tables
Table 1. Massive Multiplayer Online (MMO) Games Market Opportunities & Trends in Global Market
Table 2. Massive Multiplayer Online (MMO) Games Market Drivers in Global Market
Table 3. Massive Multiplayer Online (MMO) Games Market Restraints in Global Market
Table 4. Key Players of Massive Multiplayer Online (MMO) Games in Global Market
Table 5. Top Massive Multiplayer Online (MMO) Games Players in Global Market, Ranking by Revenue (2019)
Table 6. Global Massive Multiplayer Online (MMO) Games Revenue by Companies, (US$, Mn), 2016-2021
Table 7. Global Massive Multiplayer Online (MMO) Games Revenue Share by Companies, 2016-2021
Table 8. Global Companies Massive Multiplayer Online (MMO) Games Product Type
Table 9. List of Global Tier 1 Massive Multiplayer Online (MMO) Games Companies, Revenue (US$, Mn) in 2020 and Market Share
Table 10. List of Global Tier 2 and Tier 3 Massive Multiplayer Online (MMO) Games Companies, Revenue (US$, Mn) in 2020 and Market Share
Table 11. By Type