This report contains market size and forecasts of Mobile and Handheld Gaming in Global, including the following market information:
Global Mobile and Handheld Gaming Market Revenue, 2016-2021, 2022-2027, ($ millions)
Global top five companies in 2020 (%)
The global Mobile and Handheld Gaming market was valued at xx million in 2020 and is projected to reach US$ xx million by 2027, at a CAGR of xx% during the forecast period.
Publisher has surveyed the Mobile and Handheld Gaming companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global Mobile and Handheld Gaming Market, By Type, 2016-2021, 2022-2027 ($ millions)
Global Mobile and Handheld Gaming Market Segment Percentages, By Type, 2020 (%)
iOS
Android
Other
China Mobile and Handheld Gaming Market, By Application, 2016-2021, 2022-2027 ($ millions)
China Mobile and Handheld Gaming Market Segment Percentages, By Application, 2020 (%)
Handheld Game Consoles
Smartphone
Tablet
Global Mobile and Handheld Gaming Market, By Region and Country, 2016-2021, 2022-2027 ($ Millions)
Global Mobile and Handheld Gaming Market Segment Percentages, By Region and Country, 2020 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Total Mobile and Handheld Gaming Market Competitors Revenues in Global, by Players 2016-2021 (Estimated), ($ millions)
Total Mobile and Handheld Gaming Market Competitors Revenues Share in Global, by Players 2020 (%)
Further, the report presents profiles of competitors in the market, including the following:
NVIDIA
Microsoft
Ubisoft Entertainment
King
Supercell
The Walt Disney
Table of Contents
1 Introduction to Research & Analysis Reports
1.1 Mobile and Handheld Gaming Market Definition
1.2 Market Segments
1.2.1 Market by Type
1.2.2 Market by Application
1.3 Global Mobile and Handheld Gaming Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
1.5.1 Research Methodology
1.5.2 Research Process
1.5.3 Base Year
1.5.4 Report Assumptions & Caveats
2 Global Mobile and Handheld Gaming Overall Market Size
2.1 Global Mobile and Handheld Gaming Market Size: 2021 VS 2027
2.2 Global Mobile and Handheld Gaming Market Size, Prospects & Forecasts: 2016-2027
2.3 Key Market Trends, Opportunity, Drivers and Restraints
2.3.1 Market Opportunities & Trends
2.3.2 Market Drivers
2.3.3 Market Restraints
3 Company Landscape
3.1 Top Mobile and Handheld Gaming Players in Global Market
3.2 Top Global Mobile and Handheld Gaming Companies Ranked by Revenue
3.3 Global Mobile and Handheld Gaming Revenue by Companies
3.4 Top 3 and Top 5 Mobile and Handheld Gaming Companies in Global Market, by Revenue in 2020
3.5 Global Companies Mobile and Handheld Gaming Product Type
3.6 Tier 1, Tier 2 and Tier 3 Mobile and Handheld Gaming Players in Global Market
3.6.1 List of Global Tier 1 Mobile and Handheld Gaming Companies
3.6.2 List of Global Tier 2 and Tier 3 Mobile and Handheld Gaming Companies
4 Market Sights by Product
4.1 Overview
4.1.1 By Type - Global Mobile and Handheld Gaming Market Size Markets, 2021 & 2027
4.1.2 iOS
4.1.3 Android
4.1.4 Other
4.2 By Type - Global Mobile and Handheld Gaming Revenue & Forecasts
4.2.1 By Type - Global Mobile and Handheld Gaming Revenue, 2016-2021
4.2.2 By Type - Global Mobile and Handheld Gaming Revenue, 2022-2027
4.2.3 By Type - Global Mobile and Handheld Gaming Revenue Market Share, 2016-2027
5 Sights by Application
5.1 Overview
5.1.1 By Application - Global Mobile and Handheld Gaming Market Size, 2021 & 2027
5.1.2 Handheld Game Consoles
5.1.3 Smartphone
5.1.4 Tablet
5.2 By Application - Global Mobile and Handheld Gaming Revenue & Forecasts
5.2.1 By Application - Global Mobile and Handheld Gaming Revenue, 2016-2021
5.2.2 By Application - Global Mobile and Handheld Gaming Revenue, 2022-2027
5.2.3 By Application - Global Mobile and Handheld Gaming Revenue Market Share, 2016-2027
6 Sights by Region
6.1 By Region - Global Mobile and Handheld Gaming Market Size, 2021 & 2027
6.2 By Region - Global Mobile and Handheld Gaming Revenue & Forecasts
6.2.1 By Region - Global Mobile and Handheld Gaming Revenue, 2016-2021
6.2.2 By Region - Global Mobile and Handheld Gaming Revenue, 2022-2027
6.2.3 By Region - Global Mobile and Handheld Gaming Revenue Market Share, 2016-2027
6.3 North America
6.3.1 By Country - North America Mobile and Handheld Gaming Revenue, 2016-2027
6.3.2 US Mobile and Handheld Gaming Market Size, 2016-2027
6.3.3 Canada Mobile and Handheld Gaming Market Size, 2016-2027
6.3.4 Mexico Mobile and Handheld Gaming Market Size, 2016-2027
6.4 Europe
6.4.1 By Country - Europe Mobile and Handheld Gaming Revenue, 2016-2027
6.4.2 Germany Mobile and Handheld Gaming Market Size, 2016-2027
6.4.3 France Mobile and Handheld Gaming Market Size, 2016-2027
6.4.4 U.K. Mobile and Handheld Gaming Market Size, 2016-2027
6.4.5 Italy Mobile and Handheld Gaming Market Size, 2016-2027
6.4.6 Russia Mobile and Handheld Gaming Market Size, 2016-2027
6.4.7 Nordic Countries Mobile and Handheld Gaming Market Size, 2016-2027
6.4.8 Benelux Mobile and Handheld Gaming Market Size, 2016-2027
6.5 Asia
6.5.1 By Region - Asia Mobile and Handheld Gaming Revenue, 2016-2027
6.5.2 China Mobile and Handheld Gaming Market Size, 2016-2027
6.5.3 Japan Mobile and Handheld Gaming Market Size, 2016-2027
6.5.4 South Korea Mobile and Handheld Gaming Market Size, 2016-2027
6.5.5 Southeast Asia Mobile and Handheld Gaming Market Size, 2016-2027
6.5.6 India Mobile and Handheld Gaming Market Size, 2016-2027
6.6 South America
6.6.1 By Country - South America Mobile and Handheld Gaming Revenue, 2016-2027
6.6.2 Brazil Mobile and Handheld Gaming Market Size, 2016-2027
6.6.3 Argentina Mobile and Handheld Gaming Market Size, 2016-2027
6.7 Middle East & Africa
6.7.1 By Country - Middle East & Africa Mobile and Handheld Gaming Revenue, 2016-2027
6.7.2 Turkey Mobile and Handheld Gaming Market Size, 2016-2027
6.7.3 Israel Mobile and Handheld Gaming Market Size, 2016-2027
6.7.4 Saudi Arabia Mobile and Handheld Gaming Market Size, 2016-2027
6.7.5 UAE Mobile and Handheld Gaming Market Size, 2016-2027
7 Players Profiles
7.1 NVIDIA
7.1.1 NVIDIA Corporate Summary
7.1.2 NVIDIA Business Overview
7.1.3 NVIDIA Mobile and Handheld Gaming Major Product Offerings
7.1.4 NVIDIA Mobile and Handheld Gaming Revenue in Global (2016-2021)
7.1.5 NVIDIA Key News
7.2 Microsoft
7.2.1 Microsoft Corporate Summary
7.2.2 Microsoft Business Overview
7.2.3 Microsoft Mobile and Handheld Gaming Major Product Offerings
7.2.4 Microsoft Mobile and Handheld Gaming Revenue in Global (2016-2021)
7.2.5 Microsoft Key News
7.3 Ubisoft Entertainment
7.3.1 Ubisoft Entertainment Corporate Summary
7.3.2 Ubisoft Entertainment Business Overview
7.3.3 Ubisoft Entertainment Mobile and Handheld Gaming Major Product Offerings
7.3.4 Ubisoft Entertainment Mobile and Handheld Gaming Revenue in Global (2016-2021)
7.3.5 Ubisoft Entertainment Key News
7.4 King
7.4.1 King Corporate Summary
7.4.2 King Business Overview
7.4.3 King Mobile and Handheld Gaming Major Product Offerings
7.4.4 King Mobile and Handheld Gaming Revenue in Global (2016-2021)
7.4.5 King Key News
7.5 Supercell
7.5.1 Supercell Corporate Summary
7.5.2 Supercell Business Overview
7.5.3 Supercell Mobile and Handheld Gaming Major Product Offerings
7.5.4 Supercell Mobile and Handheld Gaming Revenue in Global (2016-2021)
7.5.5 Supercell Key News
7.6 The Walt Disney
7.6.1 The Walt Disney Corporate Summary
7.6.2 The Walt Disney Business Overview
7.6.3 The Walt Disney Mobile and Handheld Gaming Major Product Offerings
7.6.4 The Walt Disney Mobile and Handheld Gaming Revenue in Global (2016-2021)
7.6.5 The Walt Disney Key News
8 Conclusion
9 Appendix
9.1 Note
9.2 Examples of Clients
9.3 Disclaimer
List of Tables
Table 1. Mobile and Handheld Gaming Market Opportunities & Trends in Global Market
Table 2. Mobile and Handheld Gaming Market Drivers in Global Market
Table 3. Mobile and Handheld Gaming Market Restraints in Global Market
Table 4. Key Players of Mobile and Handheld Gaming in Global Market
Table 5. Top Mobile and Handheld Gaming Players in Global Market, Ranking by Revenue (2019)
Table 6. Global Mobile and Handheld Gaming Revenue by Companies, (US$, Mn), 2016-2021
Table 7. Global Mobile and Handheld Gaming Revenue Share by Companies, 2016-2021
Table 8. Global Companies Mobile and Handheld Gaming Product Type
Table 9. List of Global Tier 1 Mobile and Handheld Gaming Companies, Revenue (US$, Mn) in 2020 and Market Share
Table 10. List of Global Tier 2 and Tier 3 Mobile and Handheld Gaming Companies, Revenue (US$, Mn) in 2020 and Market Share
Table 11. By Type - Global Mobile and Handheld Gaming Revenue, (US$, Mn), 2021 VS 2027
Table 12. By Type - Mobile and Handheld Gaming Revenue in Global (US$, Mn), 2016-2021
Table 13. By Type - Mobile and Handheld Gaming Revenue in Global (US$, Mn), 2022-2027
Table 14. By Application - Global Mobile and Handheld Gaming Revenue, (US$, Mn), 2021 VS 2027
Table 15. By Application - Mobile and Handheld Gaming Revenue in Global (US$, Mn), 2016-2021
Table 16. By Application - Mobile and Handheld Gaming Revenue in Global (US$, Mn), 2022-2027
Table 17. By Region - Global Mobile and Handheld Gaming Revenue, (US$, Mn), 2021 VS 2027
Table 18. By Region - Global Mobile and Handheld Gaming Revenue (US$, Mn), 2016-2021
Table 19. By Region - Global Mobile and Handheld Gaming Revenue (US$, Mn), 2022-2027
Table 20. By Country - North America Mobile and Handheld Gaming Revenue, (US$, Mn), 2016-2021
Table 21. By Country - North America Mobile and Handheld Gaming Revenue, (US$, Mn), 2022-2027
Table 22. By Country - Europe Mobile and Handheld Gaming Revenue, (US$, Mn), 2016-2021
Table 23. By Country - Europe Mobile and Handheld Gaming Revenue, (US$, Mn), 2022-2027
Table 24. By Region - Asia Mobile and Handheld Gaming Revenue, (US$, Mn), 2016-2021
Table 25. By Region - Asia Mobile and Handheld Gaming Revenue, (US$, Mn), 2022-2027
Table 26. By Country - South America Mobile and Handheld Gaming Revenue, (US$, Mn), 2016-2021
Table 27. By Country - South America Mobile and Handheld Gaming Revenue, (US$, Mn), 2022-2027
Table 28. By Country - Middle East & Africa Mobile and Handheld Gaming Revenue, (US$, Mn), 2016-2021
Table 29. By Country - Middle East & Africa Mobile and Handheld Gaming Revenue, (US$, Mn), 2022-2027
Table 30. NVIDIA Corporate Summary
Table 31. NVIDIA Mobile and Handheld Gaming Product Offerings
Table 32. NVIDIA Mobile and Handheld Gaming Revenue (US$, Mn), (2016-2021)
Table 33. Microsoft Corporate Summary
Table 34. Microsoft Mobile and Handheld Gaming Product Offerings
Table 35. Microsoft Mobile and Handheld Gaming Revenue (US$, Mn), (2016-2021)
Table 36. Ubisoft Entertainment Corporate Summary
Table 37. Ubisoft Entertainment Mobile and Handheld Gaming Product Offerings
Table 38. Ubisoft Entertainment Mobile and Handheld Gaming Revenue (US$, Mn), (2016-2021)
Table 39. King Corporate Summary
Table 40. King Mobile and Handheld Gaming Product Offerings
Table 41. King Mobile and Handheld Gaming Revenue (US$, Mn), (2016-2021)
Table 42. Supercell Corporate Summary
Table 43. Supercell Mobile and Handheld Gaming Product Offerings
Table 44. Supercell Mobile and Handheld Gaming Revenue (US$, Mn), (2016-2021)
Table 45. The Walt Disney Corporate Summary
Table 46. The Walt Disney Mobile and Handheld Gaming Product Offerings
Table 47. The Walt Disney Mobile and Handheld Gaming Revenue (US$, Mn), (2016-2021)
List of Figures
Figure 1. Mobile and Handheld Gaming Segment by Type
Figure 2. Mobile and Handheld Gaming Segment by Application
Figure 3. Global Mobile and Handheld Gaming Market Overview: 2020
Figure 4. Key Caveats
Figure 5. Global Mobile and Handheld Gaming Market Size: 2021 VS 2027 (US$, Mn)
Figure 6. Global Mobile and Handheld Gaming Revenue, 2016-2027 (US$, Mn)
Figure 7. The Top 3 and 5 Players Market Share by Mobile and Handheld Gaming Revenue in 2020
Figure 8. By Type - Global Mobile and Handheld Gaming Revenue Market Share, 2016-2027
Figure 9. By Application - Global Mobile and Handheld Gaming Revenue Market Share, 2016-2027
Figure 10. By Region - Global Mobile and Handheld Gaming Revenue Market Share, 2016-2027
Figure 11. By Country - North America Mobile and Handheld Gaming Revenue Market Share, 2016-2027
Figure 12. US Mobile and Handheld Gaming Revenue, (US$, Mn), 2016-2027
Figure 13. Canada Mobile and Handheld Gaming Revenue, (US$, Mn), 2016-2027
Figure 14. Mexico Mobile and Handheld Gaming Revenue, (US$, Mn), 2016-2027
Figure 15. By Country - Europe Mobile and Handheld Gaming Revenue Market Share, 2016-2027
Figure 16. Germany Mobile and Handheld Gaming Revenue, (US$, Mn), 2016-2027
Figure 17. France Mobile and Handheld Gaming Revenue, (US$, Mn), 2016-2027
Figure 18. U.K. Mobile and Handheld Gaming Revenue, (US$, Mn), 2016-2027
Figure 19. Italy Mobile and Handheld Gaming Revenue, (US$, Mn), 2016-2027
Figure 20. Russia Mobile and Handheld Gaming Revenue, (US$, Mn), 2016-2027
Figure 21. Nordic Countries Mobile and Handheld Gaming Revenue, (US$, Mn), 2016-2027
Figure 22. Benelux Mobile and Handheld Gaming Revenue, (US$, Mn), 2016-2027
Figure 23. By Region - Asia Mobile and Handheld Gaming Revenue Market Share, 2016-2027
Figure 24. China Mobile and Handheld Gaming Revenue, (US$, Mn), 2016-2027
Figure 25. Japan Mobile and Handheld Gaming Revenue, (US$, Mn), 2016-2027
Figure 26. South Korea Mobile and Handheld Gaming Revenue, (US$, Mn), 2016-2027
Figure 27. Southeast Asia Mobile and Handheld Gaming Revenue, (US$, Mn), 2016-2027
Figure 28. India Mobile and Handheld Gaming Revenue, (US$, Mn), 2016-2027
Figure 29. By Country - South America Mobile and Handheld Gaming Revenue Market Share, 2016-2027
Figure 30. Brazil Mobile and Handheld Gaming Revenue, (US$, Mn), 2016-2027
Figure 31. Argentina Mobile and Handheld Gaming Revenue, (US$, Mn), 2016-2027
Figure 32. By Country - Middle East & Africa Mobile and Handheld Gaming Revenue Market Share, 2016-2027
Figure 33. Turkey Mobile and Handheld Gaming Revenue, (US$, Mn), 2016-2027
Figure 34. Israel Mobile and Handheld Gaming Revenue, (US$, Mn), 2016-2027
Figure 35. Saudi Arabia Mobile and Handheld Gaming Revenue, (US$, Mn), 2016-2027
Figure 36. UAE Mobile and Handheld Gaming Revenue, (US$, Mn), 2016-2027
Figure 37. NVIDIA Mobile and Handheld Gaming Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 38. Microsoft Mobile and Handheld Gaming Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 39. Ubisoft Entertainment Mobile and Handheld Gaming Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 40. King Mobile and Handheld Gaming Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 41. Supercell Mobile and Handheld Gaming Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 42. The Walt Disney Mobile and Handheld Gaming Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
NVIDIA
Microsoft
Ubisoft Entertainment
King
Supercell
The Walt Disney