This report contains market size and forecasts of Video Game Music in Global, including the following market information:
Global Video Game Music Market Revenue, 2016-2021, 2022-2027, ($ millions)
Global top five companies in 2020 (%)
The global Video Game Music market was valued at 1225.8 million in 2020 and is projected to reach US$ 1627.9 million by 2027, at a CAGR of 7.3% during the forecast period.
MARKET MONITOR GLOBAL, INC (MMG) has surveyed the Video Game Music companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global Video Game Music Market, By Type, 2016-2021, 2022-2027 ($ millions)
Global Video Game Music Market Segment Percentages, By Type, 2020 (%)
In-game Music
Out-of-game Music
China Video Game Music Market, By Application, 2016-2021, 2022-2027 ($ millions)
China Video Game Music Market Segment Percentages, By Application, 2020 (%)
Computer Games
Mobile Game
Console Game
Others
Global Video Game Music Market, By Region and Country, 2016-2021, 2022-2027 ($ Millions)
Global Video Game Music Market Segment Percentages, By Region and Country, 2020 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Total Video Game Music Market Competitors Revenues in Global, by Players 2016-2021 (Estimated), ($ millions)
Total Video Game Music Market Competitors Revenues Share in Global, by Players 2020 (%)
Further, the report presents profiles of competitors in the market, including the following:
Dynamedion
Hexany Audio
Moonwalk Audio
Universalmusic
Somatone
Game Music Collective Oy
7Sounds
GL33k
Vanguard-Sound
The One Studio
Xiaoxu Music
Table of Contents
1 Introduction to Research & Analysis Reports
1.1 Video Game Music Market Definition
1.2 Market Segments
1.2.1 Market by Type
1.2.2 Market by Application
1.3 Global Video Game Music Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
1.5.1 Research Methodology
1.5.2 Research Process
1.5.3 Base Year
1.5.4 Report Assumptions & Caveats
2 Global Video Game Music Overall Market Size
2.1 Global Video Game Music Market Size: 2021 VS 2027
2.2 Global Video Game Music Market Size, Prospects & Forecasts: 2016-2027
2.3 Key Market Trends, Opportunity, Drivers and Restraints
2.3.1 Market Opportunities & Trends
2.3.2 Market Drivers
2.3.3 Market Restraints
3 Company Landscape
3.1 Top Video Game Music Players in Global Market
3.2 Top Global Video Game Music Companies Ranked by Revenue
3.3 Global Video Game Music Revenue by Companies
3.4 Top 3 and Top 5 Video Game Music Companies in Global Market, by Revenue in 2020
3.5 Global Companies Video Game Music Product Type
3.6 Tier 1, Tier 2 and Tier 3 Video Game Music Players in Global Market
3.6.1 List of Global Tier 1 Video Game Music Companies
3.6.2 List of Global Tier 2 and Tier 3 Video Game Music Companies
4 Market Sights by Product
4.1 Overview
4.1.1 By Type - Global Video Game Music Market Size Markets, 2021 & 2027
4.1.2 In-game Music
4.1.3 Out-of-game Music
4.2 By Type - Global Video Game Music Revenue & Forecasts
4.2.1 By Type - Global Video Game Music Revenue, 2016-2021
4.2.2 By Type - Global Video Game Music Revenue, 2022-2027
4.2.3 By Type - Global Video Game Music Revenue Market Share, 2016-2027
5 Sights by Application
5.1 Overview
5.1.1 By Application - Global Video Game Music Market Size, 2021 & 2027
5.1.2 Computer Games
5.1.3 Mobile Game
5.1.4 Console Game
5.1.5 Others
5.2 By Application - Global Video Game Music Revenue & Forecasts
5.2.1 By Application - Global Video Game Music Revenue, 2016-2021
5.2.2 By Application - Global Video Game Music Revenue, 2022-2027
5.2.3 By Application - Global Video Game Music Revenue Market Share, 2016-2027
6 Sights by Region
6.1 By Region - Global Video Game Music Market Size, 2021 & 2027
6.2 By Region - Global Video Game Music Revenue & Forecasts
6.2.1 By Region - Global Video Game Music Revenue, 2016-2021
6.2.2 By Region - Global Video Game Music Revenue, 2022-2027
6.2.3 By Region - Global Video Game Music Revenue Market Share, 2016-2027
6.3 North America
6.3.1 By Country - North America Video Game Music Revenue, 2016-2027
6.3.2 US Video Game Music Market Size, 2016-2027
6.3.3 Canada Video Game Music Market Size, 2016-2027
6.3.4 Mexico Video Game Music Market Size, 2016-2027
6.4 Europe
6.4.1 By Country - Europe Video Game Music Revenue, 2016-2027
6.4.2 Germany Video Game Music Market Size, 2016-2027
6.4.3 France Video Game Music Market Size, 2016-2027
6.4.4 U.K. Video Game Music Market Size, 2016-2027
6.4.5 Italy Video Game Music Market Size, 2016-2027
6.4.6 Russia Video Game Music Market Size, 2016-2027
6.4.7 Nordic Countries Video Game Music Market Size, 2016-2027
6.4.8 Benelux Video Game Music Market Size, 2016-2027
6.5 Asia
6.5.1 By Region - Asia Video Game Music Revenue, 2016-2027
6.5.2 China Video Game Music Market Size, 2016-2027
6.5.3 Japan Video Game Music Market Size, 2016-2027
6.5.4 South Korea Video Game Music Market Size, 2016-2027
6.5.5 Southeast Asia Video Game Music Market Size, 2016-2027
6.5.6 India Video Game Music Market Size, 2016-2027
6.6 South America
6.6.1 By Country - South America Video Game Music Revenue, 2016-2027
6.6.2 Brazil Video Game Music Market Size, 2016-2027
6.6.3 Argentina Video Game Music Market Size, 2016-2027
6.7 Middle East & Africa
6.7.1 By Country - Middle East & Africa Video Game Music Revenue, 2016-2027
6.7.2 Turkey Video Game Music Market Size, 2016-2027
6.7.3 Israel Video Game Music Market Size, 2016-2027
6.7.4 Saudi Arabia Video Game Music Market Size, 2016-2027
6.7.5 UAE Video Game Music Market Size, 2016-2027
7 Players Profiles
7.1 Dynamedion
7.1.1 Dynamedion Corporate Summary
7.1.2 Dynamedion Business Overview
7.1.3 Dynamedion Video Game Music Major Product Offerings
7.1.4 Dynamedion Video Game Music Revenue in Global (2016-2021)
7.1.5 Dynamedion Key News
7.2 Hexany Audio
7.2.1 Hexany Audio Corporate Summary
7.2.2 Hexany Audio Business Overview
7.2.3 Hexany Audio Video Game Music Major Product Offerings
7.2.4 Hexany Audio Video Game Music Revenue in Global (2016-2021)
7.2.5 Hexany Audio Key News
7.3 Moonwalk Audio
7.3.1 Moonwalk Audio Corporate Summary
7.3.2 Moonwalk Audio Business Overview
7.3.3 Moonwalk Audio Video Game Music Major Product Offerings
7.3.4 Moonwalk Audio Video Game Music Revenue in Global (2016-2021)
7.3.5 Moonwalk Audio Key News
7.4 Universalmusic
7.4.1 Universalmusic Corporate Summary
7.4.2 Universalmusic Business Overview
7.4.3 Universalmusic Video Game Music Major Product Offerings
7.4.4 Universalmusic Video Game Music Revenue in Global (2016-2021)
7.4.5 Universalmusic Key News
7.5 Somatone
7.5.1 Somatone Corporate Summary
7.5.2 Somatone Business Overview
7.5.3 Somatone Video Game Music Major Product Offerings
7.5.4 Somatone Video Game Music Revenue in Global (2016-2021)
7.5.5 Somatone Key News
7.6 Game Music Collective Oy
7.6.1 Game Music Collective Oy Corporate Summary
7.6.2 Game Music Collective Oy Business Overview
7.6.3 Game Music Collective Oy Video Game Music Major Product Offerings
7.6.4 Game Music Collective Oy Video Game Music Revenue in Global (2016-2021)
7.6.5 Game Music Collective Oy Key News
7.7 7Sounds
7.7.1 7Sounds Corporate Summary
7.7.2 7Sounds Business Overview
7.7.3 7Sounds Video Game Music Major Product Offerings
7.4.4 7Sounds Video Game Music Revenue in Global (2016-2021)
7.7.5 7Sounds Key News
7.8 GL33k
7.8.1 GL33k Corporate Summary
7.8.2 GL33k Business Overview
7.8.3 GL33k Video Game Music Major Product Offerings
7.8.4 GL33k Video Game Music Revenue in Global (2016-2021)
7.8.5 GL33k Key News
7.9 Vanguard-Sound
7.9.1 Vanguard-Sound Corporate Summary
7.9.2 Vanguard-Sound Business Overview
7.9.3 Vanguard-Sound Video Game Music Major Product Offerings
7.9.4 Vanguard-Sound Video Game Music Revenue in Global (2016-2021)
7.9.5 Vanguard-Sound Key News
7.10 The One Studio
7.10.1 The One Studio Corporate Summary
7.10.2 The One Studio Business Overview
7.10.3 The One Studio Video Game Music Major Product Offerings
7.10.4 The One Studio Video Game Music Revenue in Global (2016-2021)
7.10.5 The One Studio Key News
7.11 Xiaoxu Music
7.11.1 Xiaoxu Music Corporate Summary
7.11.2 Xiaoxu Music Business Overview
7.11.3 Xiaoxu Music Video Game Music Major Product Offerings
7.11.4 Xiaoxu Music Video Game Music Revenue in Global (2016-2021)
7.11.5 Xiaoxu Music Key News
8 Conclusion
9 Appendix
9.1 Note
9.2 Examples of Clients
9.3 Disclaimer
List of Tables
Table 1. Video Game Music Market Opportunities & Trends in Global Market
Table 2. Video Game Music Market Drivers in Global Market
Table 3. Video Game Music Market Restraints in Global Market
Table 4. Key Players of Video Game Music in Global Market
Table 5. Top Video Game Music Players in Global Market, Ranking by Revenue (2019)
Table 6. Global Video Game Music Revenue by Companies, (US$, Mn), 2016-2021
Table 7. Global Video Game Music Revenue Share by Companies, 2016-2021
Table 8. Global Companies Video Game Music Product Type
Table 9. List of Global Tier 1 Video Game Music Companies, Revenue (US$, Mn) in 2020 and Market Share
Table 10. List of Global Tier 2 and Tier 3 Video Game Music Companies, Revenue (US$, Mn) in 2020 and Market Share
Table 11. By Type
Dynamedion
Hexany Audio
Moonwalk Audio
Universalmusic
Somatone
Game Music Collective Oy
7Sounds
GL33k
Vanguard-Sound
The One Studio
Xiaoxu Music